Keril Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (2, -14, D:1) a bat skeleton (8, -26, D:1) a +0 robe (23, -5, D:1) a frilled lizard corpse (skeletalised by now) (24, 18, D:1) a +1 dagger of venom (26, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 10, D:1) a +0 short sword a stone a kobold skeleton (33, 25, D:1) a +0 robe (43, 6, D:1) a +0 dagger a +0 dagger a kobold skeleton (45, -10, D:1) a +0 mace (46, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -13, D:2) a staff of air (16, -1, D:2) a +0 long sword (20, 1, D:2) a +0 whip (22, -6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (10, -37, D:3) a +0 chain mail (21, -12, D:3) a +0 ring mail