Keril Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -17, D:1) a bat corpse (skeletalised by now) (8, -26, D:1) a +0 robe (18, -26, D:1) a rat corpse (skeletalised by now) (24, 8, D:1) a rat skeleton (24, 18, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (31, -21, D:1) a +0 short sword (33, 25, D:1) a +0 robe (41, 8, D:1) a +0 short sword a stone (45, -10, D:1) a +0 mace (46, -1, D:1) a +0 dagger (49, 8, D:1) a +0 dagger a kobold skeleton (51, 8, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 hand axe (20, 27, D:2) 3 silver javelins