Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 20260623 (custom seed) 25 Keril the Shield-Bearer (level 3, -22/23 HPs) Began as a Gargoyle Fighter on June 24, 2026. Annihilated by a snapping turtle (23 damage) ... summoned by a worldbinder ... on level 1 of the Abyss. The game lasted 00:01:57 (203 turns). Keril the Shield-Bearer (Gargoyle Fighter) Turns: 203, Time: 00:01:57 Health: -22/23 AC: 10 Str: 21 XL: 3 Next: 6% Magic: 3/3 EV: 8 Int: 8 God: Gold: 17 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) d - a +1 spear of distortion Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of boots Scrolls c - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting + Level 2.0 Axes + Level 3.6 Armour + Level 0.1 Dodging + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Your Axes skill increases to level 2! You unwield your +1 spear of distortion. a - a +0 war axe (weapon) You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. You encounter a drude. You miss the drude. The drude hits you. Your doom draws closer. You block the drude's attack. The drude completely misses you. You block the drude's attack. You encounter a worldbinder. You barely miss the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude hits you but does no damage. The drude closely misses you. You slash the drude! The drude is moderately wounded. The drude hits you but does no damage. x4; The worldbinder hits you. The worldbinder hits you but does no damage. You hit the drude. The drude is heavily wounded. You hit the worldbinder but do no damage. The drude hits you. Your doom draws closer. The drude closely misses you. The worldbinder calls forth creatures from the Shoals! The drude barely misses you. The drude hits you but does no damage. The worldbinder hits you but does no damage. The worldbinder closely misses you. You hit the snapping turtle but do no damage. You closely miss the merfolk siren. You hit the worldbinder. You miss the drude. The worldbinder hits you but does no damage. The worldbinder hits you. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You block the merfolk siren's attack. The worldbinder misses you. The worldbinder hits you. * * * LOW HITPOINT WARNING * * * The drude hits you but does no damage. x2 The snapping turtle bites you from afar!! Ouch! That really hurt! You die... #.##.# . # # .#..##.. #. ## #...#.. #..#. ..... .... #... ..# .# #m##.# #t@..# #x5..# #..t...# ##..#..## ..#.#.### ...##.. .#..... ...... You could see 2 snapping turtles, a merfolk siren (summoned), a worldbinder and a drude. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keril the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 24 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 128 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 148 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 199 | Abyss:1 | Encountered a worldbinder 203 | Abyss:1 | Encountered a snapping turtle 203 | Abyss:1 | Encountered a snapping turtle 203 | Abyss:1 | Encountered a merfolk siren 203 | Abyss:1 | HP: 1/23 [worldbinder (3)] 203 | Abyss:1 | Annihilated by a snapping turtle Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_tetromino_t2, chequers_serial_rivers_large_b, hex_medium Abyss:1: base: Temple Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.0 Fighting | | 3.6 Armour | | 3.6 Dodging | | 0.1 Shields | | 3.7 Action || total ---------------------------++------- Attack: Normal || 49 Melee: War axe || 85 Spear || 3 Armour: Scale mail || 74 Dodge: Dodged || 33 Block: Buckler || 15