Keril Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -6, D:1) a +0 scale mail (9, -16, D:1) a +0 short sword 5 stones a kobold skeleton (23, -30, D:1) a +0 robe (23, -25, D:1) a +0 hand axe (23, -24, D:1) a +0 dagger (24, -30, D:1) a +0 leather armour (27, -37, D:1) a +0 dagger (34, -39, D:1) a quill talisman (35, 14, D:1) a bat corpse (skeletalised by now) (47, -31, D:1) a ball python skeleton (55, 11, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (1, 0, D:2) an adder corpse (2, 0, D:2) a javelin (8, -3, D:2) a potion of lignification