Keril Level 1 of the Dungeon (3, 30, D:1) a +0 whip (4, 40, D:1) a hobgoblin corpse (skeletalised by now) (5, 11, D:1) a hobgoblin skeleton (7, 15, D:1) a ball python corpse (skeletalised by now) (13, 6, D:1) a rat corpse (skeletalised by now) (16, 5, D:1) a +0 club a gnoll corpse (skeletalised by now) (27, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 11, D:1) a +0 short sword (41, 22, D:1) a +0 robe (42, 6, D:1) a +0 ring mail (43, 16, D:1) a +0 hand axe (52, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 1, D:2) a parchment of Ensorcelled Hibernation (7, 15, D:2) a +0 club a goblin corpse (9, 20, D:2) a +0 leather armour (16, 22, D:2) a hobgoblin corpse (20, 12, D:2) a +0 ring mail (27, 1, D:2) a rat corpse (35, 14, D:2) a scroll of identify (37, 3, D:2) a +0 scale mail