Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 12372802667042942810 37 Keril the Sneak (level 3, -1/16 HPs) Began as a Spriggan Conjurer on July 28, 2026. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:09:40 (1286 turns). Keril the Sneak (Spriggan Conjurer) Turns: 1286, Time: 00:09:41 Health: -1/16 AC: 2 Str: 5 XL: 3 Next: 21% Magic: 3/8 EV: 16 Int: 19 God: Gold: 45 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: confused, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry Scrolls c - a scroll of poison {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Baubles g - 2 flux baubles Skills: + Level 2.7 Dodging + Level 4.3 Stealth + Level 2.8 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Call Imp Summ 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Sigmund points at you and mumbles some strange words. The magic dart hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Sigmund gestures at you while chanting. The magic dart hits your cerulean imp. Your cerulean imp hits Sigmund but does no damage. Your cerulean imp barely misses Sigmund. Your cerulean imp hits Sigmund but does no damage. Sigmund casts a spell at you. Your cerulean imp easily resists. Your cerulean imp closely misses Sigmund. Sigmund hits your cerulean imp with a +0 scythe. Your cerulean imp misses Sigmund. Sigmund hits your cerulean imp with a +0 scythe. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Casting: Call Imp (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! Your cerulean imp hits Sigmund from afar with a -4 spear. Your cerulean imp closely misses Sigmund. Sigmund gestures at you while chanting. You are confused. You're too confused to move! Your cerulean imp hits Sigmund but does no damage. Your cerulean imp hits Sigmund from afar with a -4 spear. You bump into the rock wall. Your cerulean imp hits Sigmund from afar with a -4 spear. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ......###.##......... #.........###.###. # #...####### #.###. #.#)...# #####..... #..:#..# #..<..>... ##. #..# #.###..#.. #.##..# #.# #..#.. #....# #.# #..# . ####@.# ##.# ..#.. #.....# #..# ..#.. #.##.## #.## ..#.. # #@# #.# ..#.. #.# #.# #.. #5# #.# #.. #.##.######.####.>#.. ##........##.......#.. #............##.####.S You could see Sigmund (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 3 endoplasms 4 hobgoblins 3 ball pythons (D:1) 2 frilled lizards 2 goblins 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keril the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 121 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 1030 | D:2 | Encountered Sigmund 1080 | D:2 | Reached skill level 4 in Stealth 1080 | D:2 | Reached XP level 3. HP: 9/16 MP: 0/8 1193 | D:1 | Learned a level 2 spell: Call Imp 1286 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_loops_ring, minmay_pentomino_p2, kennysheep_generic_room_3, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.4 Stealth | 4 | 4.3 Dodging | | 2.7 Spellcasting | | 2.8 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Whip || 22 Cast: Magic Dart || 38 Call Imp || 2 Armour: Robe || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 891 | 871 | 20 | 93 | 385 | 2 | 445.5 | Dungeon | 891 | 871 | 20 | 93 | 385 | 2 | 445.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts D:2: 140 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+