Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 20260728 (custom seed) 2 Keril the Sneak (level 1, -2/9 HPs) Began as a Spriggan Conjurer on July 28, 2026. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (76 turns). Keril the Sneak (Spriggan Conjurer) Turns: 76, Time: 00:01:19 Health: -2/9 AC: 2 Str: 3 XL: 1 Next: 25% Magic: 0/5 EV: 16 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 4 atropa-tipped darts Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 2.7 Dodging + Level 3.0 Stealth * Level 2.7 Spellcasting - Level 3.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. You closely miss the jackal. The jackal completely misses you. The jackal barely misses you. Your magical contamination has completely faded away. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. You encounter a hobgoblin. The jackal attacks as it pursues you! The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal barely misses you. x2; The jackal misses you. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal closely misses you. The jackal barely misses you. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The jackal barely misses you. The jackal closely misses you. x2 The jackal completely misses you. The hobgoblin hits you. Ouch! That really hurt! You die... # .# ##. ###.. # #####..... .# ##..g..##.####.# #..@#####......### ########hh............#. #.ß#.#######............ #..........#..........# #...ß..ß..ß###..>.....# #<.........'..........# #...ß..ß..ß###........#[ #..........#............ #.ß#.#######...........# You could see 2 jackals and a hobgoblin. Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keril the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, minmay_misc_feat_enclosed, nicolae_figureground_pulse, minmay_bisected Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Dodging | | 2.7 Stealth | | 3.0 Spellcasting | | 2.7 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 7 Armour: Robe || 8 Dodge: Dodged || 19