Keril Level 1 of the Dungeon (4, 13, D:1) a +0 great sword of electrocution (8, 14, D:1) a hobgoblin corpse (skeletalised by now) (11, -13, D:1) a kobold corpse (skeletalised by now) (11, 11, D:1) a +0 club (14, -8, D:1) a hobgoblin corpse (skeletalised by now) (22, 1, D:1) a +0 robe (27, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 11, D:1) a jackal corpse (skeletalised by now) (38, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 5, D:2) a goblin corpse (skeletalised by now) (5, 5, D:2) a frilled lizard corpse (skeletalised by now) (7, -5, D:2) 15 gold pieces (20, -3, D:2) 9 gold pieces (23, -26, D:2) a ball python corpse (skeletalised by now) (23, -12, D:2) a +0 dagger (23, -4, D:2) 10 gold pieces (26, -32, D:2) a +0 robe Level 3 of the Dungeon (9, 3, D:3) a jackal corpse (10, 2, D:3) a jackal corpse (11, -15, D:3) a jackal corpse (11, -4, D:3) a +0 falchion a +0 ring mail an orc corpse (18, -11, D:3) a hobgoblin corpse