Keril Level 1 of the Dungeon (4, 13, D:1) a +0 great sword of electrocution a hobgoblin corpse (skeletalised by now) (11, -12, D:1) a +0 dagger (11, 11, D:1) a +0 club (14, -8, D:1) a hobgoblin corpse (skeletalised by now) (15, -1, D:1) a quokka skeleton (20, -14, D:1) an inkwell talisman (22, -16, D:1) a +0 short sword a kobold skeleton (22, -8, D:1) a frilled lizard skeleton (22, 1, D:1) a +0 robe (23, -15, D:1) a bat skeleton (24, -12, D:1) a ball python skeleton (36, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 11, D:2) a bat skeleton (4, 17, D:2) a +0 club (11, 21, D:2) a jackal skeleton (13, 20, D:2) a jackal skeleton (16, 23, D:2) a +0 cloak (23, -9, D:2) a jackal skeleton (28, 21, D:2) the +0 pair of boots "Seaby" {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. (47, 17, D:2) a ball python corpse (skeletalised by now) (48, 8, D:2) a +0 dagger (48, 24, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (51, -12, D:2) a +0 robe Level 3 of the Dungeon (6, 0, D:3) a quokka corpse (skeletalised by now) (14, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -11, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -26, D:3) a hound corpse (skeletalised by now) (23, -33, D:3) a +0 leather armour (23, -8, D:3) a +0 ring mail a +0 falchion (28, -15, D:3) a +0 leather armour a +0 dagger (30, -15, D:3) a +0 leather armour a +0 club an orc skeleton (31, -8, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (33, -17, D:3) a +0 club a goblin skeleton a rat skeleton a jackal skeleton (37, -34, D:3) a jackal corpse (skeletalised by now) (43, -24, D:3) a hobgoblin corpse (skeletalised by now) (46, -10, D:3) a +0 long sword (51, -29, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, 30, D:4) a +0 leather armour (5, 14, D:4) a quokka skeleton (13, 20, D:4) the felid corpse of Natasha (19, -1, D:4) a jackal skeleton (25, 24, D:4) a ball python skeleton (26, 41, D:4) a +0 leather armour (27, -1, D:4) a hobgoblin corpse (skeletalised by now) (30, 4, D:4) a ball python skeleton (30, 6, D:4) a +0 leather armour a +0 falchion an orc skeleton (32, 1, D:4) a +0 club an orc skeleton (32, 6, D:4) a +0 dagger (32, 14, D:4) the felid skeleton of Natasha (33, 19, D:4) a +0 hand axe (36, 49, D:4) an adder skeleton (38, -9, D:4) a hound corpse (skeletalised by now) (42, 42, D:4) a +0 dagger (42, 43, D:4) a +0 robe (43, 40, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) (43, 42, D:4) a +0 club (43, 43, D:4) a +0 dagger (44, 42, D:4) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (45, 40, D:4) a hobgoblin corpse (skeletalised by now) (48, 35, D:4) a +0 dagger (49, 34, D:4) a +0 dagger (50, 16, D:4) a +0 dagger (50, 34, D:4) a +0 club a goblin skeleton (51, 33, D:4) a +0 dagger a goblin skeleton (55, 23, D:4) a hobgoblin skeleton Level 5 of the Dungeon (8, -4, D:5) a potion of enlightenment (10, -6, D:5) 6 gold pieces (23, -11, D:5) 17 gold pieces (24, -11, D:5) a +0 sling (31, -3, D:5) a potion of attraction (33, -16, D:5) a parchment of Swiftness (34, -14, D:5) a scroll of amnesia 12 gold pieces (37, -20, D:5) a +0 sling (40, -27, D:5) an adder corpse (43, -14, D:5) a +0 short sword (44, -24, D:5) 9 gold pieces (45, -19, D:5) a +0 chain mail (50, -23, D:5) a +0 quarterstaff (52, 4, D:5) a +4 ring of slaying Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, -6, D:6) a +0 whip an orc corpse (skeletalised by now) (6, -3, D:6) a +0 mace a +0 scale mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -7, D:6) a +0 club (12, -12, D:6) a +0 mace a +0 leather armour