Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3789339899353495626 86 Keril the Sneak (level 4, 0/21 HPs) Began as a Spriggan Conjurer on July 30, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:21:47 (3317 turns). Keril the Sneak (Spriggan Conjurer) Turns: 3317, Time: 00:21:48 Health: 0/21 AC: 2 Str: 5 XL: 4 Next: 27% Magic: 0/9 EV: 16 Int: 19 God: Gold: 67 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) d - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + f - ring of poison resistance Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 mace (weapon) e - a +0 spear h - a +0 sling Missiles j - 6 boomerangs Armour a - a +0 robe (worn) Jewellery f - a ring of poison resistance (worn) i - a ring of wizardry Talismans c - an inkwell talisman g - a rimehorn talisman Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of enchant armour {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of berserk rage {unknown} l - a potion of enlightenment {unknown} Skills: + Level 0.6 Maces & Flails + Level 2.9 Dodging * Level 6.2 Stealth + Level 3.0 Spellcasting - Level 3.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Passage of Golubria Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You see here a rat corpse. There is a stone staircase leading up, spattered with blood here. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll leaves your sight. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You see here a +0 robe. The gnoll hits you from afar with a +0 spear! You die... #.#.#......# #.#.#.≈....##### ..#.#..........# ###.#.##.........# ...#..##........# #.#...####.j...# ######.........jj...# ...j..j...†..j...[..# ................@...+ ....................# ........†..............# ................#....#.# ########.....†..>......# #........###)...# ########## ....# .#..# ..# You could see 4 gnolls. Vanquished Creatures Terence (D:2) 3 adders 5 hobgoblins A quokka (D:2) 4 ball pythons 4 bats 6 endoplasms 2 frilled lizards (D:1) 8 goblins A kobold (D:1) 10 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keril the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 200 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1278 | D:1 | Reached skill level 4 in Stealth 1904 | D:2 | Encountered Terence 1939 | D:2 | Reached skill level 5 in Stealth 1939 | D:2 | Reached XP level 3. HP: 12/16 MP: 6/8 2373 | D:2 | Killed Terence 2463 | D:2 | Reached skill level 6 in Stealth 2463 | D:2 | Reached XP level 4. HP: 10/21 MP: 5/9 2585 | D:2 | You fall into a shaft and drop 1 floor! 3317 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, patterned_corridor, columned_hall_lemuel D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, uniq_terence D:3: layout_basic, kennysheep_nub Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.1 Stealth | 5 6 | 6.2 Spellcasting | 3 | 3.0 Maces & Flails | | 0.6 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 49 | 22 || 71 Melee: Unarmed | 20 | || 20 Club | 12 | || 12 Mace | 17 | 22 || 39 Cast: Magic Dart | 70 | 37 || 107 Stab: Sleeping | 2 | || 2 Armour: Robe | 20 | 17 || 37 Dodge: Dodged | 55 | 30 || 85