Keril Level 1 of the Dungeon (16, 46, D:1) a bat corpse (skeletalised by now) (21, 24, D:1) a quokka skeleton (26, 29, D:1) a frilled lizard corpse (27, 0, D:1) a +0 short sword a stone (46, 19, D:1) a frilled lizard skeleton (52, 25, D:1) a bat skeleton (52, 43, D:1) a quokka corpse (skeletalised by now) (53, 6, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a scroll of poison (3, 4, D:2) a scroll of revelation (5, -3, D:2) a +0 hand axe (10, -15, D:2) 10 gold pieces (10, -8, D:2) 8 gold pieces (12, -15, D:2) a scroll of identify (13, -13, D:2) a +0 club