Keril Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a +0 dagger (8, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -11, D:1) a hobgoblin corpse (skeletalised by now) (15, 11, D:1) a +0 robe (16, 4, D:1) a quill talisman (19, 0, D:1) a +0 club (23, 4, D:1) a +0 club (39, 18, D:1) a quokka skeleton a ball python skeleton (40, 17, D:1) a +0 dagger 2 stones a +0 club a goblin skeleton (40, 24, D:1) a +0 robe (41, 33, D:1) a ball python corpse (skeletalised by now) (43, -3, D:1) a +0 club 5 stones (56, 22, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -9, D:2) a quokka corpse (skeletalised by now) (11, -10, D:2) a +0 sling (16, -2, D:2) a hobgoblin skeleton (17, -2, D:2) a bat skeleton (18, -2, D:2) a hobgoblin skeleton (30, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 20, D:2) an adder corpse (skeletalised by now) (35, 8, D:2) a +0 dagger (41, -8, D:2) a +0 dagger a +0 sling (41, 22, D:2) a +0 club a goblin skeleton an adder skeleton (43, 7, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (44, 33, D:2) a +0 dagger Level 3 of the Dungeon (9, 3, D:3) an adder corpse (15, 12, D:3) a potion of lignification (18, 16, D:3) a potion of haste (19, -2, D:3) a +0 whip (19, 16, D:3) 13 gold pieces (21, 13, D:3) a +0 short sword (22, 9, D:3) a parchment of Sandblast