Keril Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a hobgoblin corpse (skeletalised by now) (7, 0, D:1) a quokka skeleton (7, 1, D:1) a hobgoblin skeleton (11, 17, D:1) a hobgoblin corpse (skeletalised by now) (12, 15, D:1) a +0 spear (23, 2, D:1) a +0 dagger (34, 38, D:1) a +0 rapier (42, -3, D:1) a +0 club 2 stones (42, 45, D:1) a frilled lizard corpse (skeletalised by now) (49, 18, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -3, D:2) a +0 dagger (5, 14, D:2) a +0 club a kobold skeleton (9, -9, D:2) a +0 hammer (10, -17, D:2) a frilled lizard corpse (13, -15, D:2) a curare-tipped dart (17, 2, D:2) a bat corpse (skeletalised by now) (19, -7, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf (23, 11, D:2) a +0 dagger (25, 17, D:2) a +0 spear (26, 17, D:2) a +0 dagger (31, -12, D:2) a +0 mace (35, 25, D:2) a ball python corpse (skeletalised by now) (40, -17, D:2) a +0 robe (44, -12, D:2) a +0 short sword (45, -18, D:2) a +0 quarterstaff (51, -22, D:2) a hobgoblin corpse (skeletalised by now)