Keril Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (5, 0, D:1) a +0 dagger (8, -5, D:1) a rat skeleton (12, 1, D:1) a +0 dagger 4 stones a kobold skeleton (15, -19, D:1) a rat skeleton (23, 6, D:1) a +0 whip (27, -22, D:1) a +0 ring mail (27, 9, D:1) a parchment of Searing Ray (36, -4, D:1) a rat corpse (43, -23, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing (5, 2, D:2) a potion of curing (9, 8, D:2) a scroll of identify