Keril Level 1 of the Dungeon (1, 18, D:1) a hobgoblin corpse (skeletalised by now) (3, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 38, D:1) a quokka corpse (skeletalised by now) (15, 40, D:1) a +0 robe (21, 8, D:1) a +0 quarterstaff (24, 15, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (30, 6, D:1) a +0 leather armour (34, 30, D:1) a bat skeleton (34, 32, D:1) a bat skeleton (36, 8, D:1) a +0 club (40, 15, D:1) a gnoll corpse (42, 40, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -14, D:2) a +0 short sword (3, -7, D:2) a ball python corpse a hobgoblin corpse (20, -18, D:2) a rat corpse (skeletalised by now)