Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 793666799991121865 49 Kewbone the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on June 4, 2025. Was a Follower of Makhleb. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:14:11 (1980 turns). Kewbone the Conjurer (Deep Elf Conjurer) Turns: 1980, Time: 00:14:12 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 2/10 EV: 16 Int: 24 God: Makhleb [*.....] Gold: 132 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of faith Stlth ++ i - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: faith @: no status effects A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles d - 3 boomerangs f - 13 stones Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion (worn) k - an amulet of faith (worn) Scrolls e - a scroll of fear {unknown} j - a scroll of fog {unknown} l - a scroll of identify {unknown} Potions g - a potion of curing {unknown} Talismans h - a rimehorn talisman Skills: + Level 0.2 Axes + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Freeze Ice 16% 1d4 10% 1 d - Hailstorm Conj/Ice 17% 3d6 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of cold resistance (moderately wounded, 100% to hit) You freeze Terence. Terence resists. Terence is heavily wounded. Terence looks scornfully at you. Terence closely misses you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of cold resistance (heavily wounded, 100% to hit) You freeze Terence. Terence resists. Terence is heavily wounded. Terence misses you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of cold resistance (heavily wounded, 100% to hit) You freeze Terence. Terence resists. Terence is heavily wounded. Terence closely misses you. Unknown command. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of cold resistance (heavily wounded, 100% to hit) You freeze Terence. Terence resists. Terence is severely wounded. Terence barely misses you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of cold resistance (severely wounded, 100% to hit) You freeze Terence. Terence resists. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #............ ..........### ..........#.. ..###....##.# . #........# #....#.... #######....##### #####§§§.##...)##### #r@@..§§............ ## .....S###..§.##....##### #~ ..... #######....# #~### ###.. ####.# #~~~###~## ##########.# ##~~#~#~## .........#.# #~#~#~~~~# #........#.# #~#~#~~~~# #..........# #~#~~###~# #..........# You could see Terence, a quokka and a ball python. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:2) A ribbon worm (D:2) 6 endoplasms 4 hobgoblins A bat (D:1) 4 frilled lizards 5 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kewbone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 818 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 970 | D:1 | Learned a level 2 spell: Searing Ray 972 | D:1 | Learned a level 1 spell: Freeze 1352 | D:2 | Reached skill level 5 in Conjurations 1363 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1488 | D:2 | Learned a level 3 spell: Hailstorm 1951 | D:2 | Found a faded altar of an unknown god. 1961 | D:2 | Prayed at the altar of an unknown god. 1961 | D:2 | Became a worshipper of Makhleb the Destroyer 1961 | D:2 | Reached * piety under Makhleb 1964 | D:2 | Noticed Terence 1980 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, corexii_corridor_pit, corexii_corridor_pit D:2: layout_basic, ebering_ecumenical_altar_mist, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Axes | | 0.2 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.8 Action || total ---------------------------++------- Melee: Hand axe || 6 Cast: Magic Dart || 40 Freeze || 15 Searing Ray || 12 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 21