Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1040139644696669382 9 Kewbone the Magician (level 2, -4/21 HPs) Began as a Djinni Conjurer on June 17, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (595 turns). Kewbone the Magician (Djinni Conjurer) Turns: 595, Time: 00:02:03 Health: -4/21 AC: 3 Str: 6 XL: 2 Next: 20% Gold: 13 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Potions c - a potion of curing {unknown} d - a potion of lignification {unknown} e - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the hobgoblin. You kill the hobgoblin! You start resting. HP restored. Found 13 gold pieces. You now have 13 gold pieces. An endoplasm comes into view. The endoplasm quivers. A giant cockroach comes into view. The endoplasm freezes you. You are frozen. The cold chills you terribly! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You punch the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ## .##..... .. B....... . ## ....#.#####.. ## #..#.#..... .. ........##.# #.## #....#..... #... ##....##...# ## #...J@.#...# ##..##..##..# #..####..#..# #..####..#..# ##..##..##..# #......#...# . ##....##...# ....#....#..#.# ...........##.# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kewbone the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kewbone set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 595 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, minmay_misc_feat_iff Action || total ---------------------------++------- Melee: Unarmed || 32 Punch || 1 Cast: Magic Dart || 14 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 28