Keyjam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 7, D:1) a +0 whip (6, 36, D:1) a human skeleton (7, 37, D:1) a human skeleton (8, 38, D:1) a human skeleton (9, 31, D:1) a human skeleton (10, 34, D:1) a human skeleton (13, 37, D:1) a human skeleton (14, 36, D:1) a human skeleton (20, 42, D:1) 6 stones (29, -6, D:1) a bat skeleton (31, -1, D:1) a rat skeleton (48, 50, D:1) a +0 club a goblin skeleton (52, -7, D:1) a ball python corpse (skeletalised by now) (55, 0, D:1) the felid skeleton of Keyjam Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -3, D:2) a +0 short sword (5, 3, D:2) a bat corpse (skeletalised by now) (9, -4, D:2) a rat corpse (skeletalised by now) (17, 5, D:2) 4 stones (18, -1, D:2) a +1 robe (19, 1, D:2) a bat corpse (27, 29, D:2) a +0 short sword (32, 3, D:2) a +0 ring mail (33, 30, D:2) 6 gold pieces (37, 36, D:2) 18 gold pieces (39, 21, D:2) a +0 pair of boots (43, 29, D:2) a ball python corpse