Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8606140820535120697 46 Keyjam the Caller (level 3, -4/16 HPs) Began as a Felid Summoner on Feb 5, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:19:26 (1861 turns). Keyjam the Caller (Felid Summoner) Turns: 1861, Time: 00:19:27 Health: -4/16 AC: 1 Str: 4 XL: 3 Next: 46% Magic: 16/16 EV: 32 Int: 26 God: Gold: 72 SH: 0 Dex: 16 Spells: 0/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... f - amulet of the acrobat Stlth ++ b - ring of magical power HPRegen 0.22/turn c - +6 ring of intelligence MPRegen 0.15/turn %: acrobat @: acrobatic A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Magical Staves d - a staff of air Jewellery b - a ring of magical power (left paw) c - a +6 ring of intelligence (right paw) f - an amulet of the acrobat (around neck) Scrolls i - a scroll of noise Potions a - a potion of magic Skills: - Level 0.1 Fighting * Level 3.4 Dodging + Level 3.1 Stealth + Level 2.3 Spellcasting * Level 4.6 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 54% N/A 2% 2 c - Call Canine Familiar Summ 27% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 11% 1 Jinxbite Hex 6% N/A 16% 2 Summon Blazeheart Golem Fire/Summ 15% N/A 36% 4 Summon Lightning Spire Summ/Air 15% 3d4 36% 4 Alistair's Intoxication Alch 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (asleep, ally target) Attack! Your cerulean imp hits the endoplasm from afar with a -2 spear. Your cerulean imp hits the endoplasm but does no damage. The endoplasm hits your cerulean imp but does no damage. Your cerulean imp hits the endoplasm with a -2 spear. The endoplasm freezes your cerulean imp. Your cerulean imp is frozen. Your cerulean imp hits the endoplasm with a -2 spear. The endoplasm closely misses your cerulean imp. Your cerulean imp barely misses the endoplasm. The endoplasm misses your cerulean imp. Your cerulean imp hits the endoplasm with a -2 spear. The endoplasm dies! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Found a short sword. Sigmund gestures at you while chanting. The puff of flame hits you. Your cerulean imp misses Sigmund. Your cerulean imp hits Sigmund with a -2 spear. Sigmund gestures at your cerulean imp while chanting. Your cerulean imp easily resists. Your cerulean imp hits Sigmund but does no damage. Your cerulean imp closely misses Sigmund. Your cerulean imp closely misses Sigmund. Your cerulean imp hits Sigmund from afar with a -2 spear. Your cerulean imp hits Sigmund with a -2 spear. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! Your cerulean imp barely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #........# #.....#..#### #####.......# #.......# #[......# #.......# .. #.......# .. #.......# .. #...@>..# #. #.......# #. #.......# #. #.......# )..###.#####@...†..# ......$@...5...#.####### .#...5.......#.#.....#.# #.#.......#.#.#.##.#..# #.#...#.#.#.#.##.#..# You could see Sigmund (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 2 bats (D:1) A frilled lizard (D:1) 3 rats 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 4 ball pythons 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins A kobold (D:1) 3 bats A frilled lizard (D:1) 2 rats (D:2) 21 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keyjam the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 504 | D:1 | Reached XP level 2. HP: 12/13 MP: 6/6 508 | D:1 | Learned a level 2 spell: Call Imp 1150 | D:1 | Slain by a ball python 1150 | D:1 | Lost a life (0 lives remaining) 1609 | D:2 | Reached XP level 3. HP: 16/16 MP: 7/7 1613 | D:2 | Learned a level 3 spell: Call Canine Familiar 1846 | D:2 | Noticed Sigmund 1861 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_corners, wander_ebering_terrifying_dragon_lair D:2: layout_basic, minmay_misc_feat_more_columns, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.1 Fighting | | 0.1 Spellcasting | | 2.3 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 41 Bite || 6 Cast: Summon Small Mamm || 13 Call Imp || 14 Use: Potion || 3 Scroll || 2 Armour: Skin || 26 Dodge: Dodged || 53