Keyonchi Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 8, D:1) a quokka skeleton (2, 7, D:1) a +0 short sword (3, 0, D:1) a ball python corpse (skeletalised by now) (4, 37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 39, D:1) a +0 mace (7, 20, D:1) a +0 short sword 2 stones (8, 38, D:1) a +0 dagger (11, 10, D:1) a +0 short sword (26, 15, D:1) a +0 short sword a stone (27, 17, D:1) a +0 short sword (34, 27, D:1) a +0 robe (34, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 35, D:1) a +0 robe (37, 24, D:1) a +0 ring mail (44, 22, D:1) a rat skeleton a frilled lizard skeleton (45, 17, D:1) a frilled lizard skeleton (47, 17, D:1) a +0 club (48, 19, D:1) a +2 spear of freezing Level 2 of the Dungeon [Shop] Otuschof's Antique Armour Emporium a +0 leather armour (40 gold) an orb of mesmerism (520 gold) a +0 leather armour (40 gold) a +0 chain mail (120 gold) the +0 ring mail "Zeeff" {+Inv rElec Int+3} (626 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (80 gold) the +9 plate armour "Zat Rech" {*Silence SInv Stlth+} (1428 gold) *Silence: It may silence you when you take damage. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the crystal ball of Wucad Mu {Energy, Mindtap} (2000 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +2 plate armour of command (700 gold) [Shop] The Oracle's Delphic Readings a parchment of Flame Wave (156 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Magic Dart (48 gold) a scroll of identify (24 gold) a parchment of Foxfire (48 gold) a scroll of identify (24 gold) a parchment of Summon Horrible Things (501 gold) a parchment of Sticky Flame (156 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Anguish (156 gold) (0, 0, D:2) a +0 sling (4, 2, D:2) a +0 whip a kobold skeleton (7, 29, D:2) a +0 helmet (10, 4, D:2) a rat skeleton (10, 5, D:2) a +0 dagger a goblin skeleton (13, 27, D:2) an adder corpse (skeletalised by now) (14, 18, D:2) a +0 club a +0 robe (15, 30, D:2) a +0 dagger 2 stones (27, 3, D:2) a +0 dagger a +0 chain mail a +0 club a +0 chain mail an orc skeleton an orc skeleton (28, 3, D:2) a +0 flail a +0 leather armour a +0 dagger (32, 1, D:2) a bat skeleton (34, 18, D:2) a +0 scale mail (43, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kuemneu's Armour Shop the +2 leather armour of Mezcal {Harm rElec Will+ Str+3} (530 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) an orb of attunement (364 gold) the +15 plate armour of Foolhardiness {+Blink rPois rN+} (1549 gold) +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe (12 gold) the +3 helmet "Ras Qicu" {rElec rPois} (527 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:3) an adder corpse (skeletalised by now) (3, 5, D:3) a +0 short sword (13, 0, D:3) a +0 ring mail (13, 2, D:3) a frilled lizard skeleton (16, 1, D:3) a +5 short sword a +0 dagger (16, 2, D:3) a +0 dagger a +0 hand axe a +0 hand axe an orc skeleton an orc skeleton (22, 8, D:3) a +0 robe (31, 19, D:3) a hobgoblin corpse (skeletalised by now) (33, 25, D:3) a +0 spear (38, 1, D:3) a +0 mace (40, 10, D:3) a +0 halberd (41, 7, D:3) a bat corpse (skeletalised by now) (45, 19, D:3) a +0 dagger an adder corpse (skeletalised by now) (51, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (2, 0, D:4) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -15, D:4) a +0 hand axe (20, -29, D:4) a +0 club (41, -27, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (44, -60, D:4) an adder corpse (skeletalised by now) (53, -25, D:4) a +0 leather armour a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, -60, D:4) a parchment of Grave Claw Level 5 of the Dungeon (7, 0, D:5) a killer bee corpse a ribbon worm corpse (8, -1, D:5) a ribbon worm corpse a bombardier beetle corpse (9, -1, D:5) a quokka corpse