Khalua Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, -1, D:1) a +0 club (11, 24, D:1) a bat skeleton (12, 18, D:1) a +0 war axe (19, 22, D:1) a ball python skeleton (47, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 34, D:2) a potion of haste (3, 0, D:2) a +0 ring mail (7, 39, D:2) a +0 dagger (16, 8, D:2) a bat corpse (17, 22, D:2) a +0 dagger a goblin corpse (19, -14, D:2) the +3 dagger "Ciogg" {holy, *Rage rElec Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (35, 15, D:2) a frilled lizard corpse (skeletalised by now)