Khisanth Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 9, D:1) a +0 scale mail (10, 21, D:1) a +0 rapier (17, 14, D:1) a +0 dagger of venom (19, -3, D:1) a +0 spear a gnoll skeleton (31, -19, D:1) a quokka skeleton (32, -19, D:1) a +0 dagger a kobold skeleton (36, 5, D:1) a +0 dagger (41, -9, D:1) 2 stones (47, -21, D:1) a +0 short sword a kobold skeleton (47, 20, D:1) a bat corpse (skeletalised by now) (51, -22, D:1) a +0 whip Level 2 of the Dungeon [Shop] Waubanev's Weapon Shop a +0 flail of draining (116 gold) 3 darts of disjunction (37 gold) a +0 dagger (28 gold) a +3 war axe of electrocution (359 gold) a +0 whip (35 gold) 4 poisoned darts (33 gold) 6 atropa-tipped darts (75 gold) [Shop] Qisast's Weapon Shop a +4 falchion of flaming (274 gold) a +0 club (5 gold) 4 boomerangs (80 gold) a +0 long sword (35 gold) a +0 rapier (55 gold) 2 poisoned darts (12 gold) a +0 sling (15 gold) 4 atropa-tipped darts (36 gold) a +0 quarterstaff (50 gold) a +0 hand axe (30 gold) 2 throwing nets (60 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (764 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Edycaoto's Antique Armour Boutique a +0 robe (18 gold) a +0 pair of boots (94 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) a +3 plate armour of fire resistance (840 gold) a +0 leather armour (42 gold) the +1 ring mail of Panentheism {rF+ rCorr Str+3} (732 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It can be maximally enchanted to +5. the Charlatan's Orb {orb Charlatan} (231 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 robe (18 gold) the +2 pair of gloves "Siut Meh" {Dex+6 Slay+3} (980 gold) Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (8, -20, D:2) an inkwell talisman (10, 27, D:2) a +0 leather armour (14, 25, D:2) a ball python corpse (skeletalised by now) (17, -13, D:2) a +0 dagger (28, 19, D:2) a +0 hand axe (30, -1, D:2) a +0 whip (33, -12, D:2) a +0 leather armour (34, 13, D:2) a +0 dagger (35, 0, D:2) a +0 quarterstaff (46, -16, D:2) a human corpse (skeletalised by now) (47, -6, D:2) a hobgoblin skeleton (50, -16, D:2) a +0 dagger Level 3 of the Dungeon (12, -5, D:3) a +0 whip a kobold corpse (skeletalised by now) (17, 1, D:3) a ball python corpse (skeletalised by now) (18, 9, D:3) a hobgoblin corpse (skeletalised by now) (20, 8, D:3) a hobgoblin corpse (skeletalised by now) (44, 9, D:3) a +0 dagger a kobold corpse (47, -7, D:3) a +0 whip a +0 dagger a +0 ring mail (53, -1, D:3) a +0 club (54, -16, D:3) a +0 ring mail