Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 4700449808986310210 216 KingEdRock the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on Oct 15, 2025. Killed by divine providence ... invoked by Jeremiah (8 damage) ... on level 6 of the Dungeon on Oct 16, 2025. The game lasted 00:14:13 (1996 turns). KingEdRock the Conjurer (Deep Elf Conjurer) Turns: 1996, Time: 00:14:14 Health: -7/28 AC: 5 Str: 4 XL: 5 Next: 61% Magic: 13/14 EV: 12 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . i - +1 pair of gloves SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) i - a +1 pair of gloves (worn) Jewellery d - a ring of poison resistance (worn) l - a +6 ring of intelligence Scrolls c - a scroll of fog {unknown} e - a scroll of blinking {unknown} k - a scroll of summoning {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - 3 potions of haste {unknown} j - a potion of mutation {unknown} Skills: + Level 3.6 Dodging + Level 3.6 Stealth * Level 5.0 Spellcasting * Level 5.7 Conjurations * Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. HP restored. You see here a hound corpse. You see here a +6 ring of intelligence. l - a +6 ring of intelligence You hear the slow rusting of a distant drain. Found 2 stones. Found 20 gold pieces. You see here 20 gold pieces. You now have 149 gold pieces (gained 20). Jeremiah lets out a twisted cry. Something smites you! A scorpion comes into view. A scorpion comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) Okay, then. You open the door. You stop channelling your searing ray. The scorpion stings you. x2 Jeremiah mumbles a slurred invocation. Something smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion barely misses you. Jeremiah mumbles a slurred invocation. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" ### . #.. ..#####.### ..........# ..........##.#..### ..........##.#.... #@# #.#.... #####s####.#..### #....s.......... #.............# #.........#...# #.........#..## ..........bb..# #####...####F.## #.........# You could see Jeremiah and 2 scorpions. Vanquished Creatures A hound (D:6) An orc priest (D:2) 2 orc wizards Natasha (D:3) A gnoll (D:1) 4 adders A ribbon worm (D:2) 5 orcs 2 endoplasms 2 hobgoblins 2 jackals (D:2) 3 quokkas A ball python (D:1) 3 bats A frilled lizard (D:2) A giant cockroach (D:2) 7 goblins 5 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KingEdRock the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 133 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1130 | D:2 | Found Ozoykhof's Distillery. 1269 | D:3 | Reached skill level 5 in Conjurations 1276 | D:2 | Reached XP level 4. HP: 20/24 MP: 4/12 1550 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 1564 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1611 | D:3 | Noticed Natasha 1615 | D:3 | Killed Natasha 1808 | D:3 | You fall into a shaft and drop 3 floors! 1847 | D:6 | Noticed Jeremiah 1896 | D:6 | Reached skill level 5 in Spellcasting 1896 | D:6 | Reached skill level 1 in Translocations 1995 | D:6 | HP: 1/28 [Jeremiah/divine providence (14)] 1996 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, shop, kennysheep_generic_room_10 D:3: layout_basic, grunt_temple_overflow_open, amethyst_killhole, grunt_decor_resistance, nicolae_half_adder, uniq_natasha D:6: regret_index_arboreal_archives, layout_basic, nzn_overflow_gifts_of_might_and_magic, gup_sewer_entry_bowl, grunt_decor_junction, uniq_jeremiah, uniq_menkaure, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Dodging | 3 | 3.6 Stealth | 3 | 3.6 Spellcasting | 4 5 | 5.0 Translocations | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 36 | 10 || 46 Searing Ray | 6 | 12 || 18 Use: Scroll | 4 | || 4 Armour: Robe | 4 | 22 || 26 Dodge: Dodged | 3 | 9 || 12