Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 16538034536112951678 1149 KingEdRock the Conjurer (level 8, -2/41 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 6 of the Dungeon. The game lasted 00:27:40 (4762 turns). KingEdRock the Conjurer (Deep Elf Conjurer) Turns: 4762, Time: 00:27:40 Health: -2/41 AC: 3 Str: 4 XL: 8 Next: 15% Magic: 17/19 EV: 12 Int: 32 God: Vehumet [......] Gold: 148 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - +6 ring of intelligence HPRegen 0.26/turn m - ring of flight MPRegen 0.32/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 318 gold pieces. You spent 170 gold pieces at shops. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery i - a +6 ring of intelligence (worn) m - a ring of flight (worn) Wands q - a wand of digging (6) Scrolls d - 2 scrolls of poison e - 3 scrolls of teleportation k - 3 scrolls of revelation l - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} r - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} f - 2 potions of curing g - 2 potions of brilliance n - a potion of enlightenment {unknown} p - a potion of might {unknown} s - a potion of heal wounds {unknown} Skills: + Level 4.7 Dodging + Level 4.9 Stealth - Level 6.0 Spellcasting * Level 6.9 Conjurations * Level 4.0 Translocations * Level 4.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 e - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d54% 4 f - Fulminant Prism Conj/Alch 22% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 35% (3-9)d5 2% 3 Construct Spike Launche Frge 18% 2d3 7% 2 Flame Wave Conj/Fire 31% 2d9 11% 4 Frozen Ramparts Ice 18% 1d3 14% 3 Inner Flame Hex/Fire 9% N/A 14% 3 Ozocubu's Armour Ice 9% N/A 14% 3 Sigil of Binding Hex 9% N/A 14% 3 Sticky Flame Fire/Alch 22% 2d6 21% 4 Metabolic Englaciation Hex/Ice 4% N/A 77% 5 Diamond Sawblades Frge 4% 4d4 100% 7 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. The ice beast slams into the rock wall. The ice beast is severely wounded. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! You kill the ice beast! Vehumet accepts your kill. Your Translocations skill increases to level 4! Your Alchemy skill increases to level 4! You start resting. Magic restored. Found 6 stones. A centaur comes into view. Found a stone staircase leading down. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ...#.###.....#........ #####..........######## #########.## #.# #.# #.# #.# ##.####### #.@......# #(.#...... #....###.# $....# ..c.>.# .##..... .. ##.#### ## #.# You could see a centaur. Vanquished Creatures 2 ice beasts (D:6) 4 phantoms A marrowcuda (D:5) 2 howler monkeys (D:4) 3 bombardier beetles A hound (D:5) A jelly (D:5) An orc priest (D:3) A sleepcap (D:4) 2 iguanas (D:5) Terence (D:3) An orc wizard (D:5) Robin (D:2) 3 gnolls (D:5) 8 adders A shadow imp (D:5) A white imp (D:5) 7 dart slugs 18 orcs 9 endoplasms 3 giant cockroaches 6 hobgoblins 3 jackals (D:2) 5 quokkas 2 ball pythons 8 bats 2 frilled lizards 11 goblins (D:2) 8 kobolds 4 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KingEdRock the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 242 | D:1 | Learned a level 2 spell: Searing Ray 391 | D:1 | Found Zuzinany's General Store. 602 | D:2 | Noticed Robin 755 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 899 | D:2 | Reached skill level 5 in Conjurations 1116 | D:2 | Killed Robin 1117 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1180 | D:2 | Noticed a phantom 1186 | D:2 | Killed a phantom 1187 | D:2 | Reached XP level 5. HP: 22/28 MP: 6/13 1218 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1223 | D:2 | Learned a level 4 spell: Fulminant Prism 1652 | D:1 | Bought a scroll of revelation for 82 gold pieces 1820 | D:3 | Reached skill level 1 in Translocations 1847 | D:3 | Noticed Terence 1863 | D:3 | Killed Terence 1864 | D:3 | Reached skill level 1 in Alchemy 2053 | D:3 | Reached skill level 5 in Spellcasting 2053 | D:3 | Reached XP level 6. HP: 28/32 MP: 9/15 2351 | D:3 | Found a broken altar of Ashenzari. 2352 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2360 | D:3 | Found a glowing golden altar of the Shining One. 2592 | D:1 | Bought a scroll of poison for 44 gold pieces 2592 | D:1 | Bought a scroll of immolation for 44 gold pieces 2729 | D:4 | Found a burning altar of Makhleb. 3225 | D:4 | Found an iron altar of Okawaru. 3383 | D:4 | Found a snail-covered altar of Cheibriados. 3570 | D:5 | Entered Level 5 of the Dungeon 3654 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/17 3743 | D:5 | Found a staircase to the Ecumenical Temple. 3797 | Temple | Entered the Ecumenical Temple 3807 | Temple | Became a worshipper of Vehumet 4559 | D:6 | Reached XP level 8. HP: 41/41 MP: 8/19 4762 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], chequers_jeans D:2: layout_basic, uniq_robin D:3: layout_basic, gammafunk_temple_overflow_forgotten, minmay_misc_feat_encased, uniq_terence D:4: layout_basic, mainiacjoe_overflow_catch_the_wave, kennysheep_slug_shrine, dk_rats_in_the_wall D:5: layout_basic, minmay_temple_entry_stoned_glass D:6: layout_loops_corners, uniq_eustachio Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 | 4.7 Stealth | 3 4 | 4.9 Conjurations | 5 6 | 6.9 Spellcasting | 4 5 6 | 6.0 Translocations | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 4 | || 4 Cast: Magic Dart | 68 | 64 | 14 || 146 Searing Ray | 7 | 23 | 25 || 55 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | 3 | || 3 Armour: Robe | 3 | 12 | 15 || 30 Dodge: Dodged | 5 | 4 | 12 || 21