Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 7587668270688691571 35 KingEdRock the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 25, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1014 turns). KingEdRock the Conjurer (Deep Elf Conjurer) Turns: 1014, Time: 00:03:48 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 10/10 EV: 11 Int: 24 God: Gold: 55 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of air (weapon) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} Potions f - a potion of moonshine {unknown} g - a potion of ambrosia {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth * Level 3.7 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) Robin roars a battlecry! The searing ray misses Robin. Robin throws the goblin at you! The searing ray hits Robin. Robin is severely wounded. You hear a shout! The goblin hits you with a +0 club. Robin roars a battlecry! The searing ray hits Robin. Robin is almost dead. You finish channelling your searing ray. A hobgoblin comes into view. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 74% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. A goblin comes into view. It is wielding a +0 dagger. The goblin closely misses you. The goblin barely misses you. The goblin closely misses you. Robin throws the goblin at you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The hobgoblin closely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 club. You die... #. .. #)##.##.###) #.#......... #.#.......#### ###.#.##....#...# ####...#.##......#.. #!....g).<.....#...# #.##...#.##g.....### ##.##.g.g@g...... #. #########.### . g. .g g.. You could see Robin, a hobgoblin (strong) and 2 goblins. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 bats A frilled lizard (D:1) A giant cockroach (D:1) 4 goblins A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KingEdRock the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 8/15 MP: 2/8 144 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 996 | D:2 | Noticed Robin 1014 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, minmay_misc_feat_plants D:2: layout_loops_cross, basic_altar, nrook_mini_backslash, uniq_terence, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 7 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 10