Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2108731120060013425 39 Kintak the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Aug 28, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:26 (860 turns). Kintak the Magician (Djinni Hedge Wizard) Turns: 860, Time: 00:07:26 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 70% Gold: 42 EV: 11 Int: 23 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... i - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, antennae 1, fangs 1, strong-willed 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat d - a +0 helmet Jewellery i - a +6 ring of intelligence (worn) Scrolls h - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of curing {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 46% N/A 3% 2 c - Call Imp Summ 46% N/A 3% 2 d - Grave Claw Necr 46% 2d10 3% 2 e - Mephitic Cloud Conj/Alch/Air 23% N/A 6% 3 f - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small antennae on your head. You have very sharp teeth. You are strong-willed. (Will+) You have hidden genetic potential. Message History You kill the jackal! The last of your harvested death is exhausted. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The rat twitches its whiskers. The jackal bites your quokka. You swap places. An adder comes into view. Found a small tourmaline ring. Something barely misses your quokka. Something bites your quokka. Something bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. You feel strong-willed. Your teeth lengthen and sharpen. A pair of antennae grows on your head! Your +0 helmet falls away! The jackal barely misses you. The adder bites you. You die... .b... .. †..###§# #.....# ## #.<# #(# #.†# ... #.r.# ##.#.###..## #..=.S.#..b #@#)## #rh.# ###.# .# ## You could see an adder, a jackal and a friendly quokka (summoned). Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 5 jackals A quokka (D:1) 5 bats (D:1) 2 frilled lizards 2 goblins (D:1) 2 kobolds 3 rats (D:1) 33 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kintak the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Kintak set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 442 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 442 | D:1 | Learned a level 1 spell: Summon Small Mammal 860 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 860 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 860 | D:2 | Gained mutation: You have very sharp teeth. [potion of | mutation] 860 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 860 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, minmay_hexomino_u4 D:2: minmay_thinvault, layout_rooms, nicolae_ecumenical_snake_handling, minmay_indecisive_spiral, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 67 Grave Claw || 6 Call Imp || 5 Summon Small Mamm || 3 Mephitic Cloud || 1 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 16