KitsuneFeroz Level 1 of the Dungeon (1, -4, D:1) a +0 dagger (6, 1, D:1) a hobgoblin corpse (skeletalised by now) (8, 1, D:1) 16 gold pieces (11, -3, D:1) a hobgoblin skeleton (14, 13, D:1) a +0 club a +0 club a goblin skeleton a rat skeleton (15, -12, D:1) a +0 spear (21, 11, D:1) a bat skeleton (27, 25, D:1) a +0 club (29, 18, D:1) a +0 dagger (38, 25, D:1) a staff of alchemy (52, 40, D:1) a +0 dagger (53, -4, D:1) a rat corpse (skeletalised by now) (56, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -5, D:2) a +0 short sword 5 stones (23, 2, D:2) a hobgoblin skeleton (29, 6, D:2) a ball python skeleton (35, 13, D:2) a +0 short sword (38, 1, D:2) a +0 whip (44, 3, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (45, -20, D:2) 3 flux baubles (47, -14, D:2) a +0 leather armour (51, -20, D:2) a +0 leather armour (52, -25, D:2) a +0 ring mail (52, -2, D:2) a rat skeleton (53, -20, D:2) a +0 ring mail (53, -3, D:2) a +0 dagger a goblin skeleton (54, -20, D:2) a hobgoblin skeleton (55, -19, D:2) a +0 short sword (55, -13, D:2) a +0 dagger (55, -2, D:2) a scroll of fog (56, -23, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -14, D:3) a staff of alchemy (3, 14, D:3) a +0 short sword 4 stones (10, 25, D:3) a +0 chain mail (11, 9, D:3) a +0 sling (13, 1, D:3) a ball python skeleton (15, -7, D:3) a frilled lizard skeleton (16, -8, D:3) a +0 short sword (23, -22, D:3) a +0 sling (31, -14, D:3) a +0 spear (33, -19, D:3) a rat skeleton (41, -19, D:3) a +0 ring mail (47, 18, D:3) a +0 club a goblin skeleton (47, 25, D:3) an adder skeleton (48, 13, D:3) a +0 dagger a +0 sling (48, 21, D:3) an orb of guile (49, 12, D:3) a quokka skeleton (60, -17, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (2, 3, D:4) the +0 robe "Cah Peff" {^Contam rN+ Archmagi} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (11, 0, D:4) a ball python corpse (17, 27, D:4) a storm talisman (18, 11, D:4) a +0 dagger a +0 sling a goblin corpse (23, -15, D:4) a poisoned dart (24, -15, D:4) a poisoned dart a jackal corpse (24, 34, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (33, 21, D:4) a +0 short sword (35, 15, D:4) a +0 club (39, 4, D:4) a black bear corpse (skeletalised by now) (40, 4, D:4) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, 10, D:4) a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 14, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (41, 16, D:4) a +0 club (44, 8, D:4) a +0 short sword a stone Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (2, -11, D:5) a +0 whip