Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 306189924043180785 5707 KitsuneFeroz the Frost Mage (level 11, -10/68 HPs) Began as a Kobold Ice Elementalist on Nov 8, 2025. Was a Follower of Sif Muna. Mangled by an elephant (16 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:25:26 (12229 turns). KitsuneFeroz the Frost Mage (KoIE) Turns: 12229, Time: 00:25:26 Health: -10/68 AC: 6 Str: 5 XL: 11 Next: 5% Magic: 20/23 EV: 14 Int: 20 God: Sif Muna [*.....] Gold: 544 SH: 0 Dex: 17 Spells: 17/27 levels left rFire . . . (100%) b - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 hat {Will+} rElec . (100%) k - +0 cloak rCorr . (100%) c - +0 pair of gloves SInv . j - +1 pair of boots Will +.... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.11/turn (no ring) MPRegen 0.18/turn %: no passive effects @: very slow A: small, no large weapons, nightstalker 3 a: Renounce Religion, Channel Magic You were on level 1 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 544 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (weapon) l - a +3 falchion of holy wrath Missiles f - 4 poisoned darts (quivered) h - 8 boomerangs i - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) e - a +0 hat of willpower (worn) j - a +1 pair of boots (worn) k - a +0 cloak (worn) Jewellery d - an amulet of regeneration (worn) g - a ring of protection from cold m - a ring of protection from fire Wands c - a wand of roots (3) e - a wand of charming (18) b - a wand of quicksilver (13) d - a wand of digging (6) Scrolls b - 3 scrolls of blinking V - 3 scrolls of vulnerability T - 4 scrolls of torment p - a scroll of poison s - 2 scrolls of butterflies N - a scroll of noise t - a scroll of teleportation Potions d - 2 potions of attraction {unknown} j - a potion of might {unknown} c - 3 potions of curing e - 2 potions of enlightenment L - a potion of lignification n - a potion of haste {unknown} f - 2 potions of moonshine g - a potion of magic Skills: - Level 8.0 Fighting - Level 2.4 Dodging - Level 2.6 Stealth - Level 8.9 Spellcasting + Level 4.5 Conjurations + Level 10.7 Ice Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 100% 1d16 1% 3 b - Freeze Ice 100% 1d10 1% 1 d - Summon Ice Beast Ice/Summ 30% N/A 2% 3 s - Ozocubu's Armour Ice 51% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Hailstorm Conj/Ice 39% 3d9 1% 3 Shock Conj/Air 72% 1d7 3% 1 Mercury Arrow Conj/Alch 36% 2d7 4% 2 Apportation Tloc 16% N/A 8% 1 Kinetic Grapnel Frge 32% 1d5 8% 1 Soul Splinter Necr 32% N/A 8% 1 Construct Spike Launche Frge 16% 2d3 12% 2 Lesser Beckoning Tloc 16% N/A 12% 2 Gloom Hex/Necr 16% N/A 24% 3 Passwall Erth 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Petrify Alch/Erth 4% N/A 61% 4 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Magnavolt Erth/Air 4% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (1/5) D:8 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Gozag Sif Muna Wu Jian Yredelemnul The Shining One Shops: D:1 ? D:4 ? D:7 : Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The elephant dies! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. You have reached level 11! You start resting. Your ice beast disappears in a puff of smoke! HP restored. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. There is a staircase to the Lair, spattered with blood here. You climb downwards. Welcome back to the Lair of Beasts! The elephant tramples you! You stumble backwards! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The yak bellows! You hear an angry growl. You can't go up here! You hear a bellow! The elephant tramples you! You hold your ground! The elephant misses you. The elephant closely misses you. The elephant trunk-slaps you but does no damage. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The yak gores you! * * * LOW HITPOINT WARNING * * * The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. The elephant tramples you! You die... ...~...... ~.~≈~~~.~.. .~~≈≈~Y~... ~~≈≈≈≈≈≈~.. ~~≈~~Y@≈~.. ≈≈≈.