Klondike Level 1 of the Dungeon [Shop] Curiwai's Weapon Boutique 2 stones (2 gold) a +0 trident (49 gold) a +1 demon whip of electrocution (973 gold) the +7 dagger of Onim {vamp, rN+ Int+2} (789 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 flail (49 gold) the +5 trident "Gorhei Vour" {antimagic, rF+ Dex+3} (781 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +0 whip (35 gold) the +3 short sword of the Witching Gods {vamp, +Blink rPois rCorr} (669 gold) +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. [Shop] Eheighig's Assorted Antiques a potion of curing (66 gold) a scroll of vulnerability (88 gold) a +0 short sword (66 gold) a +5 great sword of holy wrath (990 gold) a scroll of poison (88 gold) a potion of curing (66 gold) a +0 whip (55 gold) a ring of magical power (440 gold) a +0 club (11 gold) [Shop] Gunerr Sixopn's Weapon Shop a +0 dagger (28 gold) 5 stones (7 gold) a +0 mace (42 gold) a +0 short sword (42 gold) the +3 orcbow "Itoimp" {freeze, rElec rPois MP+7 Int-3} (683 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Int-3: It affects your intelligence (-3). 4 stones (5 gold) a +0 sling (21 gold) a +0 dagger (28 gold) the +8 falchion "Lirrof" {speed, rN++} (931 gold) rN++: It greatly protects you from negative energy. [Shop] Suner's Jewellery Shoppe a +6 ring of intelligence (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) an amulet of guardian spirit (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of fire (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) a talisman of death (1040 gold) a +4 ring of slaying (unknown) (468 gold) [Shop] Nigaz's General Store a scroll of identify (24 gold) a +0 dagger (24 gold) a +0 rapier (66 gold) a box of beasts (480 gold) 6 stones (7 gold) a wand of polymorph (6) (unknown) (100 gold) a +0 cloak of poison resistance (102 gold) a quill talisman (240 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) (0, 0, D:1) a +0 club a goblin skeleton (1, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -20, D:1) a bat corpse (skeletalised by now) (5, -27, D:1) a demigod skeleton (7, -23, D:1) an orc skeleton (9, -29, D:1) a demonspawn skeleton (11, -25, D:1) a felid skeleton (20, -25, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 0, D:1) a rat skeleton (25, -23, D:1) a +0 short sword (32, -34, D:1) a +0 cloak (33, -31, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (33, -3, D:1) a +0 whip a kobold skeleton (47, 9, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (50, -27, D:1) a jackal skeleton a jackal skeleton (50, -8, D:1) a ball python corpse (skeletalised by now) (51, -15, D:1) a +0 whip Level 2 of the Dungeon (2, 4, D:2) an adder corpse (skeletalised by now) (2, 5, D:2) the human corpse of Sigmund (skeletalised by now) (4, -7, D:2) a stone (6, -11, D:2) a rat corpse (skeletalised by now) (14, -17, D:2) a hobgoblin corpse (skeletalised by now) (19, -9, D:2) 6 stones (19, -7, D:2) a +0 leather armour (19, 4, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, 8, D:2) a quill talisman (20, -22, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -4, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -14, D:2) a +0 sling