Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 12432786893407016996 72 Klondike the Changeling (level 4, -7/34 HPs) Began as a Merfolk Shapeshifter on Apr 17, 2025. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:53 (1264 turns). Klondike the Changeling (Merfolk Shapeshifter) Turns: 1264, Time: 00:07:54 Health: -7/34 AC: 1 Str: 14 XL: 4 Next: 26% Magic: 4/4 EV: 18 Int: 11 God: Gold: 80 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . g - melded +3 ring mail rPois . n - +1 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: lethally poisoned (-7 -> -10), flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons l - a +0 short sword Missiles m - 4 stones Armour g - a +3 ring mail (melded) n - a +1 hat (worn) Jewellery h - an amulet of the acrobat (worn) Potions c - a potion of mutation f - a potion of berserk rage k - a potion of attraction Baubles b - 2 flux baubles Talismans d - a quill talisman e - a protean talisman i - a rimehorn talisman Skills: + Level 2.9 Fighting - Level 0.5 Short Blades * Level 0.8 Armour + Level 3.4 Dodging - Level 0.2 Stealth + Level 3.2 Unarmed Combat * Level 5.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Jinxbite Hex 0% N/A 47% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is severely wounded. The adder bites you. Terence barely misses you. You closely miss Terence. Terence is severely wounded. The adder bites you. Terence hits you with a +0 trident. The adder bites you. The adder attacks as it pursues you! The adder misses you. Terence completely misses you. You see here a +0 robe. You hit the adder but do no damage. The adder glows dangerously bright. The adder is moderately wounded. The adder barely misses you. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The adder misses you. Terence completely misses you. Terence closely misses you. The adder barely misses you. Terence attacks as he pursues you! Terence barely misses you. The adder attacks as it pursues you! The adder misses you. Terence attacks as he pursues you! Terence misses you. You hit the adder. The adder glows dangerously bright. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Terence closely misses you. The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. Terence attacks as he pursues you! Terence misses you. The adder attacks as it pursues you! The adder completely misses you. You hit the adder but do no damage. The adder glows dangerously bright. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" *,* ##...## *,,,,,,,,,,,* *,* ##..[## *,,,,,,,,,,,* ** *,* ##..?# *,,,,,,,,,,,* *, *,* #...##*,,,,,,,,,,,* *, *,** ##...#*,,,,,,,,,,,* *, *,,* #...##*******+*+** *, **** ##@..# *,*,* *, #..S# *,,,****, #..p# **,,,,,,, ##..#***** **,****, ##..,,,,* *,* *, *****####**,* *,****, *,,,,,* *,* *,,,,*, # *,,,,,* *,* ****,*, # *,,,,,* *,* *,,> # *,,,,,*****,* ***, # *,,,,,,,,,,,* *, You could see Terence (misshapen) and an adder (heavy contam). Vanquished Creatures Robin (D:2) A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 3 dart slugs A giant cockroach (D:2) 5 jackals 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 11 goblins 5 hobgoblins A kobold (D:2) 5 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klondike the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 704 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1041 | D:2 | Noticed Robin 1087 | D:2 | Killed Robin 1088 | D:2 | Reached XP level 4. HP: 14/34 MP: 4/4 1121 | D:2 | Reached skill level 5 in Shapeshifting 1236 | D:2 | Noticed Terence 1264 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, minivault_19, roderic_lattice_a, st_stairs_7, kennysheep_crisscross, hex_medium D:2: layout_basic, serial_curves, eino_curves_02, eino_curves_01, eino_curves_04, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Shapeshifting | 5 | 5.0 Fighting | | 2.9 Short Blades | | 0.5 Armour | | 0.8 Stealth | | 0.2 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 80 | 19 || 99 Punch | 5 | || 5 Throw: Dart | 13 | 2 || 15 Use: Scroll | 1 | 3 || 4 Potion | 1 | || 1 Armour: Ring mail | 39 | 9 || 48 Skin | 9 | 11 || 20 Dodge: Dodged | 71 | 68 || 139 Form: | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1187 | 55 | 32 | 740 | 2 | 621.0 | Dungeon | 1242 | 1187 | 55 | 32 | 740 | 2 | 621.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 314 daAuts