Klondike Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:1) a rat skeleton (17, 27, D:1) a hobgoblin skeleton (33, 8, D:1) a +0 scale mail (35, 12, D:1) a frilled lizard skeleton (35, 31, D:1) a +0 dagger (40, 22, D:1) a rat corpse (skeletalised by now) (43, 7, D:1) a +0 club (49, -6, D:1) 6 poisoned darts Level 2 of the Dungeon (10, 25, D:2) a staff of cold (37, 5, D:2) a +0 ring mail (47, 22, D:2) a +0 club (53, 1, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (8, 1, D:3) a +0 pair of gloves (10, 26, D:3) a bat skeleton (13, 0, D:3) 2 stones (17, 22, D:3) an adder corpse (skeletalised by now) (28, 22, D:3) a +0 dagger a kobold skeleton (28, 36, D:3) the -2 cloak "Sotib" {-Tele rN++ Dex+3} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (29, 18, D:3) a ball python skeleton (36, -11, D:3) a +0 robe (41, 2, D:3) a bat corpse (skeletalised by now) (46, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 34, D:3) a hobgoblin skeleton (47, 46, D:3) a hobgoblin corpse (skeletalised by now) (50, 48, D:3) a +0 trident Level 4 of the Dungeon (16, 37, D:4) a jackal skeleton (17, 38, D:4) a jackal skeleton (18, 32, D:4) a scroll of noise (19, 31, D:4) 4 stones a kobold skeleton (20, 27, D:4) a +0 leather armour a +0 dagger the goblin skeleton of Ijyb (22, 25, D:4) a black bear skeleton a black bear skeleton (23, 23, D:4) a +0 leather armour a +0 scythe the human skeleton of Sigmund (24, 9, D:4) a +0 robe (27, 18, D:4) a +0 robe (29, 15, D:4) a quill talisman (33, 6, D:4) an iguana skeleton (44, 32, D:4) an adder skeleton (46, 16, D:4) a +0 club a goblin skeleton (47, 14, D:4) a +0 club a goblin skeleton (49, 13, D:4) a +0 hat a +0 spear a +1 animal skin (49, 42, D:4) a +0 quarterstaff (50, 11, D:4) a +0 club a +0 sling a +0 club a goblin skeleton (50, 12, D:4) a +0 club a goblin skeleton (50, 13, D:4) a +0 dagger a goblin skeleton (51, 12, D:4) a +0 dagger a +0 dagger (52, 9, D:4) a +0 ring mail (52, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 flail a gnoll skeleton (0, 1, D:5) a +0 club a gnoll skeleton (0, 10, D:5) a +0 robe (4, 4, D:5) a +0 mace (13, 17, D:5) a +0 flail an orc skeleton (14, -9, D:5) a hound corpse (skeletalised by now) (19, 6, D:5) a +0 giant club (29, 6, D:5) the +4 falchion "Zaeberi" {flame, rN+} rN+: It protects you from negative energy. (31, -17, D:5) a +0 sling (37, 11, D:5) 9 stones (45, -9, D:5) a black bear corpse (46, -12, D:5) a +0 club a boomerang (47, 11, D:5) an orb of mayhem Level 6 of the Dungeon (0, 0, D:6) an adder corpse (13, -11, D:6) a scroll of teleportation the Ecumenical Temple