Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Kog the Magician (Djinni Hedge Wizard) Turns: 136, Time: 00:01:44 Health: 18/21 AC: 2 Str: 9 XL: 2 Next: 0% Gold: 14 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll labelled ATIRRE TOEWENI Potions d - a metallic white potion Skills: + Level 2.4 Dodging - Level 1.6 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have harvested enough death to cast Grave Claw an additional time. You now have 14 gold pieces. e - a scroll labelled ATIRRE TOEWENI An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! .#. #.# .. #.# .. #.# ##### #. ##.####...## #.##...##.....# .####......)......###### .........#..#..........# #@###§§......###.# #..#§.######.# #.# ##§.♣♣.♣.###.# #.# #.♣..♣♣§♣§#.###.# #☼.♣♣♣♣§♣♣§§.##... #☼♣.§ß.ß..♣♣..).#. #.♣♣ß...ß♣♣.....#. ♣♣§ß°.∩..ß.♣..#### #.♣ߧ§.....ß.♣...#. There are no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kog the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Kog set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 1 Dodge: Dodged || 3