Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14051541629376715078 46 Kog the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Feb 15, 2025. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:08:10 (1910 turns). Kog the Magician (Djinni Conjurer) Turns: 1910, Time: 00:08:10 Health: -2/25 AC: 3 Str: 6 XL: 3 Next: 92% Gold: 86 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls d - a scroll of amnesia {unknown} g - a scroll of vulnerability {unknown} Potions b - 6 potions of curing {unknown} e - a potion of degeneration {unknown} f - 2 potions of mutation {unknown} h - 4 potions of enlightenment {unknown} i - a potion of haste {unknown} Skills: + Level 3.3 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you. You die... . . #######.... ##..@...#. ##.{......... #..........#. #..........# #..........# #...))..)..# #..>.......# ##).......## .......>.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 orcs (D:3) 2 bats 4 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins 2 quokkas 3 ball pythons 3 frilled lizards 7 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kog the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kog set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 326 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 749 | D:1 | Found a faded altar of an unknown god. 753 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 753 | D:1 | Learned a level 1 spell: Apportation 1910 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_3, co_window_broadway_c, co_window_paths_c, co_window_4corner_b, ebering_ecumenical_altar_hall, chequers_mini_garden D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 62 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 5