Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14258553716554766624 14 Kog the Magician (level 2, 0/21 HPs) Began as a Djinni Enchanter on Feb 16, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (175 turns). Kog the Magician (Djinni Enchanter) Turns: 175, Time: 00:02:10 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 54 EV: 4 Int: 16 God: SH: 10 Dex: 13 rFire + + . a - +1 dagger rCold x . . f - +0 tower shield rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 tower shield (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility e - a potion of mutation {unknown} Skills: * Level 0.2 Fighting * Level 1.0 Short Blades * Level 0.2(0.6) Long Blades * Level 0.2 Armour * Level 2.3 Dodging - Level 2.4 Stealth * Level 0.2 Shields * Level 3.0 Spellcasting * Level 3.0 Conjurations * Level 3.0 Hexes * Level 3.0 Summonings * Level 3.0 Necromancy * Level 3.0 Translocations * Level 3.0 Fire Magic * Level 3.0 Ice Magic * Level 3.0 Air Magic * Level 3.0 Earth Magic * Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 100% 2 b - Confusing Touch Hex 12% N/A 100% 3 c - Tukima's Dance Hex 12% N/A 100% 3 d - Dazzling Flash Hex/Fire 24% N/A 100% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the jackal! The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You block the jackal's attack. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. You block the jackal's attack. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is severely wounded. You block the jackal's attack. x4 You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. x3; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You block the jackal's attack. x3 You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. You die... .......'......>...... .......######..####.# .......# #.......##.## ######## #.#.........# #...........# #####.#..#... #.######.##.# . #.....$.....# #.######..@## #..†h...... #...###..## #...# .. #.... #.#... #.#.... #.#..... You could see a jackal. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kog the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Kog set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 54 | D:1 | Reached skill level 1 in Short Blades 175 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.0 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 0.2 Long Blades | | 0.2 Armour | | 0.2 Dodging | | 2.3 Stealth | | 2.4 Shields | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 44 Armour: Robe || 39 Dodge: Dodged || 18 Block: Tower shield || 35