Korrel Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 11, D:1) a +0 ring mail (9, 16, D:1) a bat corpse (skeletalised by now) (13, 21, D:1) a +0 dagger (13, 37, D:1) a +0 sling (14, -1, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 29, D:1) a +0 ring mail (23, 4, D:1) a +0 short sword (24, 32, D:1) a +0 ring mail (25, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 4, D:1) a rat skeleton (27, 3, D:1) a hobgoblin skeleton (28, 11, D:1) a +0 club (29, 28, D:1) a +0 dagger (30, 28, D:1) a rat skeleton (34, 15, D:1) a +0 club a goblin skeleton (38, 1, D:1) a +2 mace of protection (40, 8, D:1) a +0 ring mail (40, 16, D:1) a +0 club (42, 16, D:1) a +0 ring mail (44, 23, D:1) a +0 whip (49, 11, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 7, D:2) a +0 club a +0 sling a goblin corpse (22, 3, D:2) 6 stones