Korrel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -9, D:1) a +0 sling (17, -39, D:1) a +0 club (23, -9, D:1) a +0 spear (32, -46, D:1) a rat corpse (skeletalised by now) (39, -36, D:1) a +0 ring mail (54, -44, D:1) a +0 club (55, 1, D:1) a hobgoblin corpse (skeletalised by now) (57, -27, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (4, 8, D:2) a bat corpse (skeletalised by now) (4, 13, D:2) a +0 short sword (5, -2, D:2) a +0 mace (9, -1, D:2) a +0 robe (10, 27, D:2) a rat corpse (skeletalised by now) (12, -14, D:2) 6 poisoned darts (13, -11, D:2) a rat corpse (skeletalised by now) (15, 0, D:2) a +0 dagger (16, 21, D:2) 5 stones (16, 23, D:2) a +0 war axe (20, 14, D:2) 6 stones (22, 25, D:2) a ball python skeleton (37, -8, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, 14, D:2) a +0 chain mail (46, 2, D:2) a jackal skeleton a jackal skeleton (49, -9, D:2) 6 stones (56, 12, D:2) the +3 dagger of the Leatherback {heavy, ^Drain Int+3 Dex+5} ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Level 3 of the Dungeon (0, 0, D:3) 3 stones (3, -11, D:3) a +0 leather armour (11, -15, D:3) a rat skeleton (11, -12, D:3) a quokka skeleton (19, -12, D:3) a +0 falchion (23, -18, D:3) a frilled lizard skeleton (25, -21, D:3) 5 atropa-tipped darts (25, -17, D:3) 3 flux baubles (32, -18, D:3) a +0 cloak (44, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 2, D:4) a +0 club