Korrel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -18, D:1) a bat corpse (skeletalised by now) (4, 0, D:1) an orb of mesmerism (6, -10, D:1) 6 atropa-tipped darts (6, 21, D:1) a +0 club (10, 16, D:1) a +0 chain mail (17, 21, D:1) a bat corpse (skeletalised by now) (20, -20, D:1) a hobgoblin corpse (skeletalised by now) (21, 16, D:1) a +0 leather armour (27, 23, D:1) a jackal corpse (skeletalised by now) (28, 20, D:1) a hobgoblin corpse (skeletalised by now) (28, 23, D:1) a jackal corpse (skeletalised by now) (29, -18, D:1) a hobgoblin corpse (skeletalised by now) (29, -16, D:1) a +0 short sword a kobold skeleton (35, 1, D:1) a +0 scale mail (38, 34, D:1) a hobgoblin corpse (skeletalised by now) (40, -5, D:1) a +0 dagger of venom a kobold skeleton (47, 21, D:1) a +2 dagger of venom (49, 23, D:1) a frilled lizard corpse (skeletalised by now) (50, 23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cielur's Weapon Boutique a +0 dagger (24 gold) 5 poisoned darts (36 gold) a +0 hand axe (36 gold) a +0 mace of holy wrath (88 gold) a +2 whip of flaming (198 gold) a +0 hand axe (36 gold) 2 javelins (72 gold) a +2 rapier of holy wrath (262 gold) [Shop] Onaxin's Distillery a potion of magic (unknown) (104 gold) a potion of haste (130 gold) a potion of ambrosia (unknown) (104 gold) a potion of resistance (130 gold) a potion of moonshine (unknown) (13 gold) a potion of heal wounds (unknown) (104 gold) 2 potions of curing (78 gold) [Shop] Nekkoh's Antique Armour Emporium a +0 leather armour (38 gold) the +1 robe of the Wilderness {*Corrode *Slow rPois rF++} (444 gold) *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. It can be maximally enchanted to +2. a +0 chain mail (114 gold) a +0 robe (17 gold) a +0 leather armour (38 gold) the +4 robe of the Other World {Regen+} (530 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 leather armour of Midwinter {rCorr Int-5 Slay+6 Stlth+} (609 gold) rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. It can be maximally enchanted to +3. a +0 plate armour (342 gold) a +0 leather armour (38 gold) [Shop] Riarr's Antique Weapon Shop a +0 quarterstaff (155 gold) a +0 arbalest (232 gold) a +1 partisan of protection (477 gold) a +0 whip (77 gold) a +4 heavy arbalest (1100 gold) a +0 dagger (62 gold) a +1 hand axe of flaming (384 gold) a +0 spear (93 gold) a +0 sling (46 gold) a +0 heavy mace (229 gold) [Shop] Ythacsemo's Weapon Shoppe a +0 spear (39 gold) a +0 flail (45 gold) a +0 sling (19 gold) a +0 flail (45 gold) a +0 scimitar of protection (119 gold) 3 poisoned darts (23 gold) a +0 scimitar (78 gold) a +0 lajatang (195 gold) 2 silver javelins (234 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) (17, -5, D:2) a frilled lizard corpse (skeletalised by now) (18, 0, D:2) a +0 club (19, 5, D:2) a gold piece (19, 18, D:2) the +1 spear "Mebrosuq" {antimagic, Fly} Fly: It grants you flight. It can be maximally enchanted to +9. (22, 5, D:2) a +0 ring mail (24, 34, D:2) a +0 ring mail (27, 6, D:2) a hobgoblin skeleton (28, 6, D:2) a hobgoblin skeleton (30, 24, D:2) a parchment of Awaken Armour (35, 8, D:2) an adder skeleton (41, 13, D:2) a +0 short sword (46, -8, D:2) a +0 club a +0 pair of boots a kobold corpse (skeletalised by now) (47, -9, D:2) a hobgoblin corpse (skeletalised by now) (50, 31, D:2) a +0 whip (58, -9, D:2) a +0 hat Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (0, 1, D:3) a rat corpse (skeletalised by now) (1, -1, D:3) a rat corpse (skeletalised by now) (1, 1, D:3) an adder corpse (skeletalised by now) (3, -11, D:3) 2 potions of mutation a sewer (0, 0, Sewer) 11 gold pieces (1, -1, Sewer) 9 gold pieces (1, 0, Sewer) a +0 falchion (2, -10, Sewer) a bat corpse a bat corpse a bat corpse (2, -8, Sewer) a potion of berserk rage (2, -1, Sewer) a +0 club (2, 0, Sewer) 13 gold pieces (3, -1, Sewer) 7 gold pieces (3, 0, Sewer) a potion of enlightenment (4, 0, Sewer) 18 gold pieces