Korrel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a bat corpse (2, 0, D:1) a +0 dagger (4, -4, D:1) a bat corpse (9, 13, D:1) a ball python skeleton (10, 7, D:1) a +0 club a kobold skeleton (10, 17, D:1) 5 boomerangs (10, 27, D:1) an inkwell talisman (12, 12, D:1) a +0 short sword (18, 7, D:1) a +0 dagger (20, -11, D:1) a hobgoblin corpse (skeletalised by now) (20, 17, D:1) a +0 dagger (21, 17, D:1) a +0 dagger (23, 9, D:1) a +2 dagger of electrocution a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 9, D:1) a +0 short sword a kobold skeleton a jackal skeleton (28, 10, D:1) a rat skeleton (33, 6, D:1) a bat skeleton (39, 30, D:1) a jackal corpse (skeletalised by now) (43, 2, D:1) a bat corpse