Krim260 Level 1 of the Dungeon (9, 27, D:1) a frilled lizard corpse (skeletalised by now) (13, 2, D:1) a +0 animal skin a +0 dagger a +0 club (13, 3, D:1) a +0 dagger a goblin skeleton (14, 0, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (14, 1, D:1) a hobgoblin corpse (skeletalised by now) (14, 30, D:1) a +0 short sword (15, 28, D:1) a +0 chain mail (18, 25, D:1) a quokka corpse (skeletalised by now) (24, 0, D:1) a +0 club (24, 3, D:1) a +0 ring mail (25, 1, D:1) a frilled lizard skeleton (28, 11, D:1) a ball python corpse (skeletalised by now) (32, 15, D:1) a quokka corpse (skeletalised by now) (34, -7, D:1) a quokka skeleton (38, 5, D:1) a bat skeleton (40, 3, D:1) a bat skeleton (41, 14, D:1) a +0 quarterstaff (43, 38, D:1) 2 silver javelins (43, 43, D:1) a ball python corpse (skeletalised by now) (51, 29, D:1) a +0 dagger (54, 34, D:1) a +0 spear (57, 4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 4, D:2) a +0 mace (12, 14, D:2) a +0 dagger a goblin skeleton (13, 14, D:2) a hobgoblin skeleton (18, 16, D:2) a +0 club a goblin skeleton (31, 7, D:2) a quokka skeleton (31, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (32, 8, D:2) 2 poisoned darts (39, 21, D:2) a +0 club (40, 11, D:2) a +0 dagger (43, 0, D:2) 15 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (10, 14, D:3) the felid skeleton of Natasha (13, 18, D:3) a bat skeleton (14, -3, D:3) a +0 hand axe a +0 hand axe 3 boomerangs a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 28, D:3) a hobgoblin corpse (skeletalised by now) (36, 12, D:3) a +0 short sword a kobold skeleton (40, 32, D:3) a +0 dagger (41, -12, D:3) a +0 sling (42, -14, D:3) a quill talisman (47, -11, D:3) a jackal skeleton (52, 15, D:3) a +0 long sword Level 4 of the Dungeon (10, -2, D:4) a +0 mace (12, -15, D:4) a stone (16, -10, D:4) 6 stones (26, 2, D:4) a +0 club (27, 1, D:4) a +1 flail of protection (28, 1, D:4) a +0 morningstar a +0 leather armour (30, 0, D:4) a +0 dagger a +0 robe (36, -23, D:4) a quokka skeleton (44, -9, D:4) a +0 war axe (49, -31, D:4) a bullfrog corpse (skeletalised by now) (49, -20, D:4) a bullfrog corpse (skeletalised by now) a ball python corpse (skeletalised by now) (52, 0, D:4) a +0 spear a +0 club (52, 1, D:4) a +0 flail (56, 15, D:4) a scroll of fear (56, 16, D:4) a scroll of noise (59, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (2, -28, D:5) a +2 short sword of venom (2, -9, D:5) a stone (2, 0, D:5) a +0 whip a +0 leather armour (3, 0, D:5) a +0 hand axe a +0 dagger (3, 1, D:5) a +0 club a +0 leather armour a +0 club a +0 ring mail (8, -22, D:5) a +0 quarterstaff (11, -8, D:5) a rimehorn talisman (11, 6, D:5) a +0 war axe (12, 10, D:5) a +0 leather armour (29, 10, D:5) the staff "Qumnuz" {rPois Int+4 Alch} [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. (44, 9, D:5) a +0 club (44, 11, D:5) a +0 flail (45, 9, D:5) a +0 hand axe (52, 2, D:5) a +0 robe (54, -13, D:5) a +0 robe (59, -28, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, 13, D:6) a +0 falchion a +0 robe a +2 great sword a +0 robe a +4 great sword a +0 robe a +7 great sword (11, -1, D:6) a +0 whip (13, 33, D:6) a scroll of summoning (19, 20, D:6) a +0 ring mail (34, -3, D:6) a +0 sling (34, 7, D:6) 3 stones (39, -5, D:6) 2 poisoned darts (40, 25, D:6) 5 gold pieces the Ecumenical Temple