Krim260 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) a hobgoblin corpse (skeletalised by now) (9, 27, D:1) a +0 dagger (9, 28, D:1) a rat skeleton (9, 35, D:1) a rat skeleton (12, -2, D:1) a +0 dagger (13, 32, D:1) a +0 dagger a goblin skeleton (20, 26, D:1) a +0 club (23, 3, D:1) a jackal skeleton (26, 20, D:1) a bat corpse (skeletalised by now) (27, 15, D:1) a +0 leather armour (30, -5, D:1) a +0 mace (30, 25, D:1) a ball python skeleton (32, 17, D:1) a +0 mace (37, 20, D:1) a ball python skeleton (38, 34, D:1) a rat corpse (skeletalised by now) (48, 24, D:1) a +0 short sword (51, 0, D:1) a +0 short sword 3 stones (60, -7, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (60, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (67, 9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -40, D:2) an adder skeleton (8, -35, D:2) a +0 flail (9, -38, D:2) a bat skeleton (14, -11, D:2) a +0 short sword (16, -39, D:2) 2 flux baubles (16, -12, D:2) a +0 dagger (18, -16, D:2) 3 flux baubles (27, -8, D:2) a +0 dagger a goblin skeleton (28, 1, D:2) a hobgoblin corpse (skeletalised by now) (30, -45, D:2) a quokka skeleton (40, -19, D:2) an amulet of regeneration (45, -8, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {Navbir} (2, 2, D:3) a +0 war axe