Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12728810103883694430 21 Krim260 the Grasshopper (level 2, 0/24 HPs) Began as an Armataur Warper on Dec 13, 2025. Succumbed to an orc's poison ... on level 1 of the Dungeon. The game lasted 00:01:51 (760 turns). Krim260 the Grasshopper (Armataur Warper) Turns: 760, Time: 00:01:51 Health: 0/24 AC: 5 Str: 16 XL: 2 Next: 65% Magic: 5/5 EV: 8 Int: 13 God: Gold: 102 SH: 0 Dex: 9 Spells: 3/5 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: lethally poisoned (0 -> -12) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 2 darts of disjunction (quivered) e - 19 stones Armour b - a +0 leather armour (worn) f - a +0 helmet (worn) Jewellery h - a ring of fire Scrolls c - a scroll of blinking Potions i - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Maces & Flails - Level 0.8 Throwing - Level 1.4 Armour - Level 1.4 Dodging - Level 2.0 Spellcasting + Level 3.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 24% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 24% N/A 17% 2 Maxwell's Portable Pile Tloc 12% (3-9)d3 32% 3 Teleport Other Tloc 12% N/A 32% 3 Construct Spike Launche Frge 2% 2d3 52% 2 Launch Clockwork Bee Frge 1% N/A 75% 3 Vhi's Electric Charge Tloc/Air 14% N/A 89% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Your spells are a little harder to cast, but a little more powerful. Message History The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc hits you but does no damage. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. The orc closely misses you. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc priest barely misses you. The orc closely misses you. Okay, then. Throw: 4 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded, 54% to hit) You throw a dart of disjunction. The dart of disjunction hits the orc priest. The orc priest becomes untethered in space! The orc priest blinks! The orc priest is moderately wounded. The orc priest blinks! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Throw: 3 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (50% to hit) You throw a dart of disjunction. The dart of disjunction hits the orc. The orc becomes untethered in space! The orc blinks! The orc is moderately wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest blinks! The orc blinks! You hit the orc. The orc is severely wounded. You feel a bit more experienced. The orc hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You die... #.#.....##.... #.#.....##©... #####.##.######### #)§...###########. #.###.##....##©#.# #.###÷##....###<#. #.##........##.#.# #.##........#.#.#. #@##....#...##...# #o######.#.####.## #.# #.#.####.# #§# #........# #.# #.#.###### #.# #.#.# ##### #.# #.#.# #.... #.# #.#.# #.### #.# #.#.# #.# You could see an orc. Vanquished Creatures An orc (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krim260 the Armataur Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 257 | D:1 | Found Ceaklesa's Book Shoppe. 300 | D:1 | Learned a level 2 spell: Blink 760 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 760 | D:1 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, serial_shops, nicolae_shop_relaxation D:2: layout_basic, chequers_serial_rivers_large_b, grunt_decor_cap, minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Maces & Flails | 2 | 2.1 Spellcasting | 2 | 2.0 Throwing | | 0.8 Armour | | 1.4 Dodging | | 1.4 Translocations | | 3.2 Action || total ---------------------------++------- Melee: Mace || 72 Tailslap || 4 Throw: Dart || 2 Use: Potion || 1 Armour: Leather armour || 67 Dodge: Dodged || 47