Krim260 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) a rat corpse (skeletalised by now) (6, 53, D:1) a rat skeleton (12, 38, D:1) a bat skeleton (12, 39, D:1) a rat skeleton (14, 11, D:1) a hobgoblin skeleton (21, 1, D:1) a ball python corpse (skeletalised by now) (26, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 1, D:1) a jackal corpse (skeletalised by now) (32, 34, D:1) a +0 dagger (50, 37, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 glaive (1, -5, D:2) a frilled lizard corpse (skeletalised by now) (8, 1, D:2) the +1 long sword "Ecips" {freeze, Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (9, -30, D:2) a +0 sling (10, -27, D:2) a bat skeleton (13, -33, D:2) a +0 dagger a goblin skeleton (30, -12, D:2) 6 stones (33, -7, D:2) a ball python corpse (skeletalised by now) (35, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, -38, D:2) a +1 short sword of flaming 3 stones (37, -30, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (39, -36, D:2) a hobgoblin corpse (skeletalised by now) (49, -32, D:2) a +0 ring mail (49, -3, D:2) a +0 whip (49, 0, D:2) 3 stones (53, -29, D:2) a +0 long sword Level 3 of the Dungeon (4, 21, D:3) a +0 dagger (6, -5, D:3) a +0 club (6, -2, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (8, -5, D:3) a +0 club a +0 leather armour (10, -7, D:3) a +0 club an orc corpse (skeletalised by now) (17, 10, D:3) a +2 whip of electrocution (still there?) a gnoll corpse (still there?) (17, 13, D:3) a giant cockroach corpse (20, 16, D:3) a dart of disjunction (21, 14, D:3) a +0 robe (24, 15, D:3) a dart of disjunction