Krim260 Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, 8, D:1) 7 stones (13, 0, D:1) a +0 club a +0 dagger a goblin skeleton a ball python skeleton a bat skeleton (13, 1, D:1) a +0 whip a kobold skeleton (14, 28, D:1) a frilled lizard corpse (skeletalised by now) (15, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 8, D:1) a +0 dagger (23, -7, D:1) a rat skeleton (25, 29, D:1) a +0 dagger (37, 36, D:1) a +1 dagger of venom (45, 17, D:1) a ball python corpse (skeletalised by now) (46, 15, D:1) a +0 short sword 3 stones (53, 13, D:1) a bat skeleton (57, 14, D:1) 3 stones (61, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, -6, D:2) a hobgoblin corpse (skeletalised by now) (4, 2, D:2) a frilled lizard corpse (skeletalised by now) (10, -3, D:2) a +0 dagger (12, -5, D:2) a rat corpse (15, -14, D:2) a bat corpse (17, -1, D:2) a +1 short sword of speed (25, -7, D:2) a +0 dagger (30, -6, D:2) a scroll of identify (31, -4, D:2) 2 darts of disjunction (31, -1, D:2) an adder corpse (31, 0, D:2) a +0 trident (32, -12, D:2) a quokka corpse (37, 2, D:2) a dart of disjunction (40, -4, D:2) 2 potions of mutation