Krim260 Level 1 of the Dungeon (0, 0, D:1) a potion of enlightenment (1, -5, D:1) a rat skeleton (2, -4, D:1) a +0 club (9, -7, D:1) a frilled lizard skeleton (15, 22, D:1) 5 stones a +0 short sword (23, 37, D:1) a ball python corpse (skeletalised by now) (24, 20, D:1) a bat corpse (skeletalised by now) (26, 14, D:1) a potion of magic (28, 6, D:1) 3 stones (29, 33, D:1) 3 stones a +0 short sword a kobold skeleton (29, 35, D:1) a +0 dagger a ball python skeleton a kobold skeleton (31, 32, D:1) a +0 club a +0 dagger (31, 33, D:1) a +0 dagger (31, 34, D:1) a +0 dagger (32, 14, D:1) a bat skeleton (33, 14, D:1) a +0 dagger a goblin skeleton (33, 31, D:1) a +0 dagger (37, 26, D:1) a +0 club a goblin skeleton (38, 27, D:1) a +0 sling (39, -5, D:1) a +0 dagger 3 stones a kobold skeleton (39, -1, D:1) a quokka skeleton (42, 21, D:1) a rat skeleton (44, 11, D:1) 5 javelins (51, 6, D:1) a +0 club (53, -5, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (56, 9, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Ickulam's Armour Shoppe a +0 leather armour (22 gold) a +2 scale mail of poison resistance (198 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) the +6 chain mail of the Gasogonaga {MP+7 Dex+3} (704 gold) MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). a +0 scale mail (44 gold) a +0 scale mail (44 gold) [Shop] Jaomak's Weapon Shop a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 mace (42 gold) 2 stones (2 gold) a +2 morningstar of protection (268 gold) 6 stones (8 gold) the +6 morningstar of Cocytus {heavy, rC+ Dex+3} (855 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +2 dagger of venom (201 gold) 6 javelins (252 gold) [Shop] Yhib Ned's Weapon Shoppe the +3 hand axe "Ofulial" {flame, ^Drain rPois rN+} (362 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 hand axe (36 gold) a +2 glaive of distortion (444 gold) a +0 longbow (132 gold) a +1 mace of draining (148 gold) a +5 scimitar of freezing (453 gold) a +1 short sword of speed (192 gold) a +0 mace (36 gold) (16, 0, D:2) a potion of mutation (21, 4, D:2) a rat skeleton (23, 6, D:2) 5 stones (28, -9, D:2) a frilled lizard skeleton (29, -11, D:2) a +0 club (35, -5, D:2) a +0 club a goblin skeleton (36, -5, D:2) an adder skeleton (36, 10, D:2) 5 stones (37, -6, D:2) a +0 club a +0 club (38, -9, D:2) a +0 dagger a goblin skeleton (38, -7, D:2) a +0 club a +0 sling a goblin skeleton (38, -6, D:2) 3 stones a +0 dagger (40, -9, D:2) a +0 spear a +0 animal skin a +0 dagger a goblin skeleton (47, 17, D:2) a rat corpse (skeletalised by now) (52, 0, D:2) 3 stones (56, 5, D:2) a +0 dagger (57, 1, D:2) a bat corpse (skeletalised by now) (58, -2, D:2) a tengu skeleton (60, 2, D:2) an elf skeleton (62, -4, D:2) a gnoll skeleton (64, 0, D:2) a draconian skeleton Level 3 of the Dungeon (5, -15, D:3) a +0 dagger (6, -10, D:3) a frilled lizard corpse (skeletalised by now) (20, -24, D:3) 5 stones a +2 whip of holy wrath a kobold skeleton a ball python skeleton (20, -2, D:3) a +0 dagger a +0 hand axe an orc skeleton (21, -2, D:3) a +0 dagger a +0 ring mail a ball python skeleton (23, -11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (24, -13, D:3) a ball python skeleton (27, -32, D:3) a frilled lizard skeleton (27, -26, D:3) a +0 hand axe (30, 4, D:3) 8 stones (35, -14, D:3) a +0 dagger (38, -18, D:3) a +0 scale mail 4 stones a +0 short sword a kobold skeleton (43, -7, D:3) a +0 club (43, -6, D:3) a +0 club 6 boomerangs (48, -20, D:3) a hobgoblin skeleton (61, -12, D:3) a ball python skeleton (65, -12, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (10, 6, D:4) a +0 long sword (13, -5, D:4) a +0 mace (17, -13, D:4) a +0 club (17, -5, D:4) a potion of moonshine (21, -30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -22, D:4) a potion of might (31, -6, D:4) a +0 short sword a kobold skeleton (36, -33, D:4) a +0 whip an orc corpse (skeletalised by now) (36, -32, D:4) a +0 morningstar an orc corpse (skeletalised by now) (37, -31, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (37, -1, D:4) a +0 flail of holy wrath a +4 chain mail of cold resistance (38, -2, D:4) a +0 spear (39, 0, D:4) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (42, 3, D:4) a ball python skeleton (43, -10, D:4) a potion of haste (50, -9, D:4) a +0 ring mail a +0 rapier the elf skeleton of Duvessa (51, 4, D:4) a +0 short sword a kobold skeleton (52, -3, D:4) a +0 robe a +0 dagger (59, 5, D:4) a +0 leather armour Level 5 of the Dungeon (6, -16, D:5) a +0 robe a +0 dagger an orc skeleton (7, 9, D:5) a jackal skeleton a jackal skeleton (8, -15, D:5) a +0 mace (9, 10, D:5) a potion of attraction (11, -21, D:5) an adder skeleton (13, 16, D:5) an adder skeleton (16, -27, D:5) 2 scrolls of vulnerability (16, -19, D:5) a potion of heal wounds (22, 0, D:5) 2 stones (23, -6, D:5) a +0 giant spiked club (33, -15, D:5) an iguana corpse (skeletalised by now) (34, -32, D:5) a +0 robe (39, -15, D:5) a potion of curing (41, -13, D:5) a +0 rapier (46, -23, D:5) an adder corpse (skeletalised by now) (47, -22, D:5) the +2 leather armour of Addaph {Harm rF- Str-3 Dex+4} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 short sword a +0 chain mail a +0 club a +0 ring mail (0, 1, D:6) a +0 dagger a +0 robe a +0 morningstar (2, -5, D:6) a +0 falchion (2, -4, D:6) a potion of cancellation (10, -10, D:6) a +3 war axe a +0 robe (28, -47, D:6) a +0 war axe (29, -48, D:6) 3 scrolls of noise (29, -41, D:6) a +0 club (29, -40, D:6) a +0 halberd (29, -36, D:6) a +0 shortbow a +0 hand axe (29, -34, D:6) a +0 robe (32, -32, D:6) a +0 whip a gnoll skeleton (46, -48, D:6) a +0 partisan (47, -47, D:6) a potion of might (51, -17, D:6) a +0 shortbow (53, -35, D:6) 2 potions of haste (55, -10, D:6) a scroll of fear (56, -12, D:6) a scroll of vulnerability (57, -10, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (58, -12, D:6) a potion of moonshine (59, -10, D:6) a potion of curing Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 1, D:7) a +4 spear (3, 1, D:7) a +0 halberd a +0 scale mail a +0 spear (3, 2, D:7) a +0 spear (3, 5, D:7) a +0 robe a +3 war axe (4, 0, D:7) 2 potions of heal wounds (9, -28, D:7) a ring of positive energy (11, -28, D:7) a +0 broad axe (11, 10, D:7) a +0 robe (12, 4, D:7) a +0 robe a +0 halberd (14, 4, D:7) a +0 robe a +0 dire flail (18, -6, D:7) a +0 sling (24, -22, D:7) 2 scrolls of immolation (25, -21, D:7) a +0 trident (27, -20, D:7) a +0 short sword (28, 1, D:7) a potion of might (28, 3, D:7) a +0 helmet (36, 3, D:7) a +0 falchion (37, 2, D:7) a +0 leather armour a +0 club (38, 3, D:7) a +0 leather armour a +0 dagger (39, 3, D:7) a +0 chain mail a +0 war axe (41, 5, D:7) a +0 dagger (42, 5, D:7) a +0 leather armour a +0 short sword (47, -14, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (47, 4, D:7) a potion of invisibility (47, 7, D:7) a +0 giant club (50, -15, D:7) a potion of haste (55, -12, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a potion of resistance (17, 4, D:8) a +0 ring mail (20, -14, D:8) a +0 trident (20, -12, D:8) a +0 whip a +0 scale mail (20, -11, D:8) a +0 short sword a +0 scale mail a +0 club (20, -9, D:8) a +0 club (20, 7, D:8) a +0 robe (20, 17, D:8) a +0 war axe (20, 24, D:8) a potion of lignification (23, -3, D:8) 5 stones (23, 35, D:8) a +0 club a +0 spear (24, 35, D:8) a +0 club a +0 flail (29, 14, D:8) a +0 mace (35, -1, D:8) a +0 ring mail (37, -21, D:8) a +0 leather armour of poison resistance (43, 10, D:8) a +0 club a +0 spear (43, 13, D:8) a +0 club a +0 leather armour (44, 7, D:8) a +6 ring of intelligence (44, 12, D:8) a +0 whip (44, 13, D:8) a +0 scimitar a +0 chain mail a +0 falchion a +0 chain mail (45, -4, D:8) a +0 leather armour (45, 13, D:8) a +0 club a +0 short sword (46, 13, D:8) a +0 whip (49, 6, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (2, 0, D:9) a scroll of enchant weapon (23, -7, D:9) a +0 spear (35, -9, D:9) 6 stones (35, -8, D:9) a rimehorn talisman (35, -7, D:9) a +0 scale mail (37, -33, D:9) a +0 leather armour a +0 club (37, -8, D:9) a scroll of enchant armour (37, -7, D:9) a scroll of identify (38, -33, D:9) a +0 dagger (38, -32, D:9) a +2 dagger of venom a +0 flail (39, -38, D:9) a +0 quarterstaff (41, -9, D:9) 6 gold pieces (still there?) a +2 dagger of venom (still there?) a +0 robe (still there?) (54, -6, D:9) a +0 hand axe (57, -2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 5 stones (2, 16, D:10) 5 stones (3, 5, D:10) a +0 dagger 2 stones a +0 leather armour (5, 5, D:10) a +0 glaive a +0 plate armour (6, 0, D:10) a potion of cancellation (6, 27, D:10) a +0 whip (7, 11, D:10) a +0 hand axe 2 stones (8, -12, D:10) a +0 quarterstaff (8, -2, D:10) a +3 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -3, D:10) a +0 robe (10, 26, D:10) a +0 leather armour (19, 3, D:10) a +0 flail a +0 plate armour (20, 3, D:10) a +0 dagger a +0 robe (20, 4, D:10) a +0 hand axe (21, 22, D:10) 3 stones (44, 13, D:10) a +2 short sword of protection a +0 short sword (44, 14, D:10) a +0 club 4 stones a +0 dagger a +0 whip (44, 15, D:10) a +0 dagger of venom a +0 dagger (48, -2, D:10) a +0 long sword Level 11 of the Dungeon (1, 2, D:11) a +0 leather armour a +0 flail (4, 4, D:11) a +0 club a +0 robe a +0 dagger (5, 3, D:11) a +0 robe a +0 dagger (5, 4, D:11) a +0 club (12, 5, D:11) a stone the Ecumenical Temple (20, -8, Temple) a +0 club