Krim260 Level 1 of the Dungeon [Shop] Gavir's Assorted Antiques a potion of curing (69 gold) a +0 leather armour (46 gold) a potion of curing (69 gold) a scroll of amnesia (92 gold) a potion of heal wounds (184 gold) a lightning rod (4/4) (920 gold) a +0 robe (20 gold) [Shop] Saonasie's Antique Armour Emporium a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +2 pair of boots of rampaging (559 gold) the +5 ring mail of Xong {Dex+4} (1154 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 robe of positive energy (387 gold) the +1 chain mail of Patterns {Str+5 Dex+3} (904 gold) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (104 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) [Shop] Koiqity's Antique Armour Shop a +0 robe (20 gold) a +4 ring mail of positive energy (644 gold) a +0 pair of boots (103 gold) a +0 robe (20 gold) a +0 barding of cold resistance (690 gold) a +0 plate armour (414 gold) a +0 leather armour (46 gold) [Shop] Futys's General Store 2 scrolls of immolation (unknown) (96 gold) a parchment of Curse of Agony (220 gold) a wand of paralysis (6) (unknown) (172 gold) a parchment of Inner Flame (105 gold) [Shop] Lacachar's General Store a scroll of blinking (unknown) (123 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Summon Ice Beast (114 gold) a parchment of Kinetic Grapnel (52 gold) a scroll of revelation (unknown) (97 gold) an amulet of guardian spirit (unknown) (390 gold) 5 poisoned darts (39 gold) a phial of floods (520 gold) a parchment of Iskenderun's Battlesphere (169 gold) (3, -2, D:1) a bat skeleton (4, -3, D:1) a +0 dagger (4, 5, D:1) a +0 dagger (5, -3, D:1) a +0 dagger a goblin skeleton (11, -1, D:1) a +0 dagger (13, 0, D:1) a +0 short sword a kobold skeleton (36, 4, D:1) 10 gold pieces (39, -6, D:1) a bat skeleton (42, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a +0 leather armour an orc corpse (skeletalised by now) (7, 3, D:2) a +0 dagger (9, 1, D:2) a +0 dagger (11, -4, D:2) a hobgoblin skeleton (14, 32, D:2) a rat skeleton (22, 9, D:2) a quokka skeleton (22, 12, D:2) 2 stones (30, 36, D:2) a frilled lizard corpse (skeletalised by now) (34, 26, D:2) a spore talisman (36, 5, D:2) the +1 robe of Lialu {-Tele rElec Str+3} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (37, 33, D:2) a frilled lizard skeleton (41, 12, D:2) a rat skeleton (44, 45, D:2) a +0 club (45, 47, D:2) 3 large rocks (52, -2, D:2) a hobgoblin skeleton (57, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (20, -12, D:3) a +0 dagger of speed (still there?) a +0 robe (still there?) the human corpse of Jessica (still there?) (25, -10, D:3) a +0 arbalest (27, -4, D:3) a +0 leather armour a +2 hand axe of distortion (29, -4, D:3) a +0 club (30, -9, D:3) a +0 whip a kobold skeleton (32, -2, D:3) a ball python skeleton (40, -7, D:3) a +0 club (42, -17, D:3) a +0 leather armour