Krim260 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, -1, D:1) 3 stones (20, 0, D:1) a rat corpse (skeletalised by now) (22, -35, D:1) a +0 club a kobold skeleton (22, -3, D:1) a +0 robe (26, 0, D:1) a +0 ring mail a +0 leather armour (29, -7, D:1) a ball python corpse (skeletalised by now) (39, -31, D:1) a jackal skeleton (39, -18, D:1) a frilled lizard skeleton (44, -19, D:1) a jackal skeleton a quokka skeleton (44, -18, D:1) a jackal skeleton (51, -13, D:1) a hobgoblin corpse (skeletalised by now) (55, -39, D:1) a rat corpse (skeletalised by now) (62, 12, D:1) a +0 spear Level 2 of the Dungeon (2, -29, D:2) a hobgoblin skeleton (2, 3, D:2) a +0 club (11, -20, D:2) a +0 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (11, -2, D:2) a frilled lizard skeleton (18, -24, D:2) an inkwell talisman (31, 15, D:2) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (42, -22, D:2) a +0 dagger (44, 19, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (45, -32, D:2) a bat skeleton (45, -21, D:2) a ball python corpse (skeletalised by now) (47, 20, D:2) an adder corpse (skeletalised by now) (53, -5, D:2) a +0 mace (56, 10, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 12, D:3) a frilled lizard skeleton (5, 23, D:3) a +0 scimitar (11, 4, D:3) a +0 whip 5 stones (15, 2, D:3) 2 stones a +0 club a kobold skeleton (22, 4, D:3) 6 datura-tipped darts (25, -5, D:3) a +0 helmet (31, 23, D:3) an adder skeleton (34, 26, D:3) a bat skeleton (36, 9, D:3) a hobgoblin skeleton (37, 11, D:3) a ball python skeleton (42, 18, D:3) a quill talisman (44, -6, D:3) a +0 sling Level 4 of the Dungeon (4, 12, D:4) a water moccasin corpse (7, 11, D:4) 5 poisoned darts (8, 9, D:4) a parchment of Stone Arrow (11, 13, D:4) 8 gold pieces (23, -22, D:4) the +0 leather armour of Inevitability {rElec rF+++ Str-2 Int-5} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (24, -1, D:4) a +0 giant club (27, -6, D:4) a +0 hand axe (30, -22, D:4) 4 boomerangs (33, -11, D:4) a +0 short sword a kobold skeleton (35, -12, D:4) a +0 dagger a goblin skeleton (35, 9, D:4) a +0 dagger (50, -5, D:4) a +0 dagger