Krim260 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -18, D:1) a +0 short sword (5, -32, D:1) a +0 mace (9, -33, D:1) a +0 dagger (9, -32, D:1) a +0 dagger (10, -31, D:1) a bat skeleton (10, -15, D:1) a +0 robe (23, -7, D:1) a hobgoblin skeleton (24, -7, D:1) a ball python skeleton (28, -34, D:1) a +0 dagger 5 stones (33, -24, D:1) a bat skeleton (33, -10, D:1) a +0 whip a kobold skeleton (33, -9, D:1) a +0 short sword (34, -11, D:1) 5 stones a +0 whip a kobold skeleton (35, -11, D:1) a ball python skeleton (40, -15, D:1) a scroll of identify (44, -29, D:1) a ball python corpse (skeletalised by now) (44, -17, D:1) a +0 dagger (45, -19, D:1) a +0 sling (48, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sulumar's General Store a parchment of Curse of Agony (220 gold) a parchment of Dragon's Call (624 gold) the +3 great sword "Cuynevoc" {vamp, rF+ SInv} (758 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of blinking (unknown) (114 gold) a phantom mirror (480 gold) a parchment of Summon Forest (220 gold) a scroll of revelation (unknown) (90 gold) a +0 robe (10 gold) the +1 flail of Disorder {flame, Str+6 SInv} (421 gold) Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. (5, -16, D:2) a +0 mace (21, -14, D:2) a +0 whip (22, -14, D:2) a +0 spear a gnoll corpse (26, -22, D:2) a +0 dagger (27, -21, D:2) a +0 dagger (29, -30, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now)