Kristallon Level 1 of the Dungeon (8, -5, D:1) a +0 dagger (19, 3, D:1) a +0 ring mail (22, -30, D:1) a +0 short sword (22, 3, D:1) a frilled lizard corpse (skeletalised by now) (33, -36, D:1) a +0 hand axe (33, -23, D:1) a quokka corpse (skeletalised by now) (33, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 0, D:1) a quokka corpse (skeletalised by now) (36, -39, D:1) a +0 whip (39, -16, D:1) a bat corpse (skeletalised by now) (41, -17, D:1) a ball python corpse (skeletalised by now) (42, -42, D:1) a rat corpse (skeletalised by now) (46, -14, D:1) 5 poisoned darts Level 2 of the Dungeon (11, 31, D:2) an adder corpse (skeletalised by now) (12, -3, D:2) a rat corpse (skeletalised by now) (13, 32, D:2) an adder corpse (skeletalised by now) (16, -15, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (20, 34, D:2) a +0 robe (22, -10, D:2) a +0 club a kobold corpse (skeletalised by now) (26, 36, D:2) a +0 club (31, -3, D:2) a rat corpse (skeletalised by now) (45, 10, D:2) a rat corpse (skeletalised by now) (47, -16, D:2) a bat skeleton (59, -6, D:2) the +8 halberd "Omnukir" {flame, *Noise Dex+6} *Noise: It may make a loud noise when swung. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Level 3 of the Dungeon (14, -5, D:3) a +0 morningstar a +0 leather armour (20, -36, D:3) a +0 leather armour (23, -32, D:3) the +0 leather armour "Nylus" {Rampage +Blink rC- rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (26, -14, D:3) an adder skeleton (35, -16, D:3) a hobgoblin corpse (skeletalised by now) (35, -15, D:3) a hobgoblin corpse (skeletalised by now) (36, -13, D:3) a hobgoblin corpse (skeletalised by now) (45, -3, D:3) a +0 club (47, -10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (7, 33, D:4) a +0 dagger (9, -6, D:4) a +0 whip (16, -3, D:4) a +0 club (20, 7, D:4) a +0 mace (28, -6, D:4) a +0 whip (50, 18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Sear's Serpentskin Sales the Precepts of Pollution (758 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Eringya's Noxious Bog Alchemy 6 6 poisoned darts (50 gold) Ulaof's Information on the Beaker (732 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Eringya's Noxious Bog Alchemy 6 c - Fulsome Fusillade Conjuration/Alchemy 8 5 poisoned darts (42 gold) 5 curare-tipped darts (84 gold) a staff of alchemy (unknown) (350 gold) a +1 partisan of venom (215 gold) (7, 27, D:5) a +0 pair of gloves (15, 7, D:5) an iguana skeleton (25, 6, D:5) a +0 giant spiked club (34, -3, D:5) an adder skeleton (35, 8, D:5) a hound corpse (skeletalised by now) (35, 20, D:5) a +0 long sword (43, 26, D:5) a ball python corpse (skeletalised by now) (50, 36, D:5) a +0 plate armour (52, 32, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Qimpaun's Weapon Emporium a +2 triple sword of freezing (468 gold) the +9 quarterstaff of Experimentation {freeze, Will+ rCorr Int-3 Dex+2} (841 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 flail (42 gold) a +0 rapier (66 gold) 4 poisoned darts (28 gold) a +1 dagger of flaming (127 gold) a +0 great sword (120 gold) a +0 mace (36 gold) a +2 scimitar of electrocution (324 gold) (30, 24, D:6) a +0 giant club a +0 dagger a +0 chain mail (31, 24, D:6) a +0 dagger a +0 robe (31, 25, D:6) a +0 dagger a +0 robe (32, 25, D:6) a +0 hand axe a +0 leather armour (32, 26, D:6) a +0 war axe a +0 leather armour (33, 29, D:6) a +0 dagger (33, 30, D:6) a +2 dagger of venom (34, 29, D:6) a +0 leather armour a +0 dagger an orc skeleton (35, -5, D:6) a hound skeleton (35, 30, D:6) 3 boomerangs a +1 dagger of speed an orc skeleton (37, 34, D:6) a +0 dagger (41, 35, D:6) a +0 hand axe a boomerang a +0 ring mail (42, 34, D:6) a +0 flail a +0 halberd a +0 plate armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 15, D:6) a +0 dire flail a +0 robe (55, 14, D:6) a +3 hand axe a +0 robe (55, 22, D:6) a +2 hand axe a +0 robe (62, 12, D:6) a +2 morningstar a +0 robe (64, 40, D:6) a +0 short sword (67, 44, D:6) a parchment of Swiftness Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 club a +0 war axe a +1 dagger of venom a +0 robe a +1 scimitar of draining a +0 chain mail an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 0, D:7) a staff of conjuration (11, 17, D:7) a +0 sling (16, 0, D:7) a bullfrog skeleton (20, -1, D:7) a +0 robe (21, 12, D:7) a +0 dagger an orc corpse (skeletalised by now) (21, 13, D:7) a +0 club (22, 12, D:7) a +0 scimitar a +1 plate armour of poison resistance (23, 12, D:7) a +0 dagger a +0 scale mail (25, 17, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (31, 13, D:7) an orb of attunement (35, -15, D:7) a bullfrog corpse (skeletalised by now) (39, -22, D:7) a +0 dagger (40, 3, D:7) a +0 short sword a +0 chain mail a +0 club a +0 halberd an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 4, D:7) a +0 club (52, 6, D:7) a +0 glaive a +0 robe (52, 19, D:7) a +0 robe the Ecumenical Temple