Kroxigor Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -9, D:1) a +0 robe (5, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, -15, D:1) 5 poisoned darts (12, 2, D:1) a rat corpse (skeletalised by now) (13, -12, D:1) a bat corpse (skeletalised by now) (15, -32, D:1) 5 stones (16, -12, D:1) a bat skeleton (18, 0, D:1) a ball python skeleton (27, -4, D:1) a +0 club (30, 3, D:1) 2 poisoned darts (41, -23, D:1) a +0 robe (41, -21, D:1) a rat skeleton (44, -3, D:1) a frilled lizard skeleton (45, -6, D:1) a +0 club a goblin skeleton (53, -34, D:1) a +0 ring mail (54, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 ring mail a +0 whip (4, 5, D:2) a +0 short sword (5, 5, D:2) a +0 short sword (12, 21, D:2) a +0 robe (22, 47, D:2) a +0 club (32, 35, D:2) a Handbook of Applied Construction (41, 21, D:2) a +0 spear (54, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bead's Assorted Antiques a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +1 crystal plate armour (1876 gold) a scroll of amnesia (112 gold) a potion of curing (84 gold) a potion of lignification (84 gold) a scroll of poison (112 gold) a wand of digging (3) (352 gold) a scroll of fog (112 gold) a scroll of identify (56 gold) (1, -4, D:3) a scarab talisman (2, -5, D:3) a frilled lizard corpse (skeletalised by now) (3, 0, D:3) a +0 club a goblin skeleton (4, -13, D:3) a +0 club (10, 12, D:3) a +0 quarterstaff (13, -21, D:3) 5 boomerangs (13, 2, D:3) a +0 scythe a +0 robe (19, 9, D:3) a hobgoblin corpse (skeletalised by now) (22, -9, D:3) a +0 ring mail (23, -19, D:3) a quokka corpse (skeletalised by now) (27, -20, D:3) a +0 club 3 boomerangs a +0 scale mail (27, -19, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -25, D:3) 10 gold pieces (33, -25, D:3) 4 poisoned darts (34, -25, D:3) 12 gold pieces (36, 2, D:3) a +0 dagger a +0 robe (37, -1, D:3) a +0 dagger (39, -25, D:3) an adder corpse (skeletalised by now) (40, -13, D:3) an adder skeleton (40, -5, D:3) a +0 dagger (43, 12, D:3) an adder corpse (skeletalised by now) (44, -16, D:3) a +0 dagger a goblin skeleton (45, -6, D:3) a +0 chain mail Level 4 of the Dungeon (3, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, 1, D:4) a +0 arbalest (13, 18, D:4) a +0 longbow (18, -11, D:4) a jackal skeleton (18, -10, D:4) a jackal skeleton (18, -9, D:4) a jackal skeleton (18, -8, D:4) a jackal skeleton (19, 6, D:4) 2 poisoned darts (23, -14, D:4) a +0 chain mail (33, 24, D:4) a +0 dagger (36, -15, D:4) a +0 spear (38, -23, D:4) a quokka corpse (skeletalised by now) (39, -6, D:4) a +0 club 2 stones a kobold skeleton (44, 8, D:4) a +0 dagger a ball python skeleton (49, 10, D:4) a +0 ring mail (53, 6, D:4) a stone (57, 15, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a stone (4, -9, D:5) 6 boomerangs (8, -18, D:5) the staff "Kieghyma" {rPois rC- SInv Hexes Earth} [staff of earth] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (13, -18, D:5) a +0 robe (15, -25, D:5) 9 stones (20, 2, D:5) a +0 club (26, -15, D:5) an iguana corpse (skeletalised by now) (27, -22, D:5) 7 stones (28, 0, D:5) 5 poisoned darts (34, -34, D:5) a +0 scale mail (46, -20, D:5) 2 stones (48, -37, D:5) a +0 mace (49, -38, D:5) a +0 sling (50, -7, D:5) a +0 hand axe (52, -38, D:5) a +0 dagger (53, -38, D:5) a +1 dagger of electrocution (unseen) (56, -21, D:5) a +0 flail of distortion a +0 club a gnoll corpse (skeletalised by now) (57, -21, D:5) a +0 club Level 6 of the Dungeon [Shop] Dasoluq's Antique Armour Shoppe an orb of mayhem (225 gold) a +0 scale mail (100 gold) a +2 robe (322 gold) a +0 scale mail (100 gold) a +0 robe (22 gold) the +4 scale mail "Ysiatz" {+Inv Str-3 Int+4} (1002 gold) +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). a +0 leather armour (50 gold) the +0 barding of Curiosity {Harm rN++} (1012 gold) Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. (3, 17, D:6) a bullfrog skeleton (7, 25, D:6) a +0 spear (9, 7, D:6) a +0 dagger (12, -2, D:6) an adder corpse (skeletalised by now) (12, 22, D:6) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (15, 20, D:6) a bullfrog corpse (skeletalised by now) (17, 15, D:6) an iguana corpse (skeletalised by now) (22, -11, D:6) a +0 hand axe (26, -9, D:6) 6 stones (27, -12, D:6) a +0 scale mail (34, -4, D:6) 5 stones (37, 17, D:6) a +0 shortbow a centaur skeleton (39, -18, D:6) a +0 trident (48, 28, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (49, -3, D:6) a +0 hand axe (50, -10, D:6) a +0 shortbow Level 7 of the Dungeon (10, 40, D:7) a +0 robe (11, 40, D:7) a +1 dagger of venom the elf skeleton of Dowan (13, -3, D:7) a +0 club a +0 club a +4 whip of venom a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (14, 40, D:7) a +1 short sword of electrocution a +0 scale mail the elf skeleton of Duvessa (20, 43, D:7) a granite talisman (23, 21, D:7) 3 stones (37, -1, D:7) 8 stones (41, -7, D:7) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (45, 2, D:7) a +0 pair of boots (47, -2, D:7) a +0 robe Level 8 of the Dungeon (2, 4, D:8) a +0 club 2 stones a +0 whip a kobold skeleton a kobold skeleton (2, 5, D:8) a curare-tipped dart a +0 club a kobold skeleton (7, 2, D:8) a +0 dagger of venom a +0 leather armour a +3 mace the goblin skeleton of Sprozz (29, 6, D:8) a +0 whip a +0 short sword a kobold skeleton (29, 10, D:8) a +0 whip a kobold skeleton (30, 6, D:8) a +0 ring mail a +5 great sword (31, 6, D:8) 3 stones a +0 club 3 poisoned darts a +0 dagger (31, 7, D:8) a +0 club a kobold skeleton (31, 8, D:8) 3 stones a +0 dagger a kobold skeleton (31, 23, D:8) 4 stones (32, 4, D:8) a +0 robe (32, 5, D:8) 3 stones a +0 dagger a kobold skeleton (40, 11, D:8) 2 flux baubles (52, 4, D:8) a +0 leather armour a +0 flail an orc skeleton (52, 5, D:8) a +0 dagger a +0 dagger a +0 hand axe a +0 robe a +0 hand axe a +0 robe a +4 falchion an orc skeleton (52, 6, D:8) a +0 ring mail a +0 flail (53, 20, D:8) a +0 dagger a +0 robe (55, -5, D:8) a +0 trident a +0 robe (56, 6, D:8) a +0 robe a +4 falchion (56, 19, D:8) a +0 dagger (56, 20, D:8) a +0 scimitar a +0 chain mail a +0 pair of boots an orc corpse (skeletalised by now) (59, 19, D:8) a +0 hand axe a boomerang (59, 25, D:8) a +0 scale mail (60, 11, D:8) a +0 robe (60, 12, D:8) a +1 dagger of flaming (61, 4, D:8) a +0 robe a +0 battleaxe (62, -7, D:8) a +4 halberd a +0 robe Level 9 of the Dungeon (7, 4, D:9) a yak skeleton (9, -8, D:9) 7 stones (11, 5, D:9) a yak skeleton (14, 5, D:9) a yak skeleton (15, 18, D:9) a book of Callings (15, 19, D:9) a tin of tremorstones (2/2) (16, 21, D:9) a +2 plate armour of cold resistance (unseen) (16, 23, D:9) a lightning rod (4/4) (17, 22, D:9) the Guidebook on the Necrotic Brume Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Rimeblight Ice/Necromancy 7 d - Borgnjor's Revivification Necromancy 8 (unseen) (19, -15, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (22, 15, D:9) a basilisk corpse (skeletalised by now) (23, -8, D:9) the inkwell talisman "Oxzucvi" {*Silence rC+++ Will+} [inkwell talisman] *Silence: It may silence you when you take damage. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. (24, 6, D:9) a +3 war axe a +0 robe (25, 5, D:9) a +0 dagger (25, 7, D:9) a +2 halberd of protection a +0 plate armour (28, 18, D:9) a yak corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (29, 16, D:9) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (29, 20, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (32, 0, D:9) a +2 mace a +0 robe a +1 dagger of venom a +0 robe (32, 21, D:9) a +0 plate armour (33, 0, D:9) a +0 mace (33, 1, D:9) a +0 short sword (34, 0, D:9) a +0 dagger a +0 robe (34, 37, D:9) a +0 war axe (36, 1, D:9) a +0 dagger a +0 robe (39, -14, D:9) a +0 spear (39, 26, D:9) a +1 vampiric short sword a +0 chain mail an orc corpse (skeletalised by now) (39, 27, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 26, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 27, D:9) a +0 club an orc corpse (skeletalised by now) (43, 6, D:9) a +0 spear a +0 scale mail a gnoll skeleton (44, 0, D:9) a +0 battleaxe a +0 robe (45, -13, D:9) 5 stones (46, 1, D:9) an acid dragon skeleton (58, 33, D:9) a +0 mace Level 10 of the Dungeon (29, -4, D:10) a +0 leather armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) the inkwell talisman of Restlessness {rC+} [inkwell talisman] rC+: It protects you from cold. (unseen) (1, 3, Necropolis) a +0 antimagic scimitar (37, 15, Necropolis) a +0 quarterstaff (39, -1, Necropolis) the +4 dire flail "Dyimofu" {freeze, rF+ rCorr Int+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). an ogre skeleton (41, 0, Necropolis) a +0 giant club an ogre skeleton