Kroxigor Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, 0, D:1) a +2 whip of holy wrath 5 stones (20, -24, D:1) a quokka corpse (skeletalised by now) (23, -44, D:1) a bat corpse (skeletalised by now) (43, -42, D:1) a +2 heavy hand axe (44, -32, D:1) a +0 dagger (48, -4, D:1) a +0 dagger (50, -20, D:1) a +0 club (55, -12, D:1) 8 stones Level 2 of the Dungeon (15, 3, D:2) a ball python skeleton (16, 6, D:2) a +0 short sword (16, 7, D:2) a frilled lizard skeleton a gnoll skeleton (22, 3, D:2) a ring of see invisible (24, 18, D:2) a +0 ring mail (25, 8, D:2) a bat skeleton (27, -16, D:2) 7 stones (29, -28, D:2) 7 stones (44, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 9, D:3) a +0 club (3, -3, D:3) a +0 war axe (7, 18, D:3) a ring of fire (11, 15, D:3) a +0 ring mail (15, 20, D:3) a bat skeleton (21, 6, D:3) a +1 dagger of protection a +0 robe the human skeleton of Jessica (26, -9, D:3) a +0 mace (29, -14, D:3) a +0 ring mail a +0 leather armour (29, -5, D:3) an adder skeleton (30, 17, D:3) an adder corpse (skeletalised by now) (32, 16, D:3) a +0 sling (34, 11, D:3) the +4 mace of the Revolution {reap, ^Contam rElec rC++ Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (45, -7, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (7, 9, D:4) a +0 whip a kobold skeleton (25, 0, D:4) a jackal corpse (skeletalised by now) (30, -14, D:4) 2 stones (39, 13, D:4) a +0 club a +0 ring mail a ring of see invisible a goblin corpse (skeletalised by now) (46, -8, D:4) 7 stones (52, -17, D:4) 2 stones (56, 0, D:4) a +0 scale mail (58, 35, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (4, 17, D:5) a ring of willpower (19, 23, D:5) a +0 barding (20, 4, D:5) a +0 ring mail a +0 trident (21, 4, D:5) a +0 spear a gnoll skeleton a jackal skeleton a jackal skeleton a hound skeleton a jackal skeleton (23, 4, D:5) a +0 club (26, 4, D:5) a +0 whip (32, 12, D:5) a +0 club (36, 12, D:5) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (36, 13, D:5) a +0 flail (36, 14, D:5) a +0 dagger a +0 robe an orc skeleton (36, 15, D:5) a +0 dagger a +0 robe (37, 13, D:5) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (37, 14, D:5) a medusa talisman (43, 5, D:5) a +0 halberd a gnoll skeleton (44, 10, D:5) a +4 ring of protection (51, 6, D:5) an inkwell talisman (53, 23, D:5) a +0 leather armour (55, 30, D:5) 5 stones Level 6 of the Dungeon (5, -7, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (16, 18, D:6) a +0 shortbow (16, 22, D:6) 5 stones (26, 41, D:6) a +0 long sword (27, 17, D:6) 2 stones (29, -1, D:6) an adder skeleton (31, 8, D:6) a +0 war axe (46, 7, D:6) a +0 robe (47, 7, D:6) a +0 flail (53, 23, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -21, D:7) 4 stones (19, -4, D:7) a +0 dagger 5 stones (19, 0, D:7) a +0 short sword (20, 0, D:7) a +0 whip (21, -2, D:7) a +0 whip (21, 0, D:7) a +0 dagger 5 stones the Ecumenical Temple